Rust Systems Engineer

Acquire Me

New York (NY)

On-site

USD 140,000 - 200,000

Full time

2 days ago
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Job summary

Acquire Me is seeking a Rust Systems Engineer to join a performance-critical infrastructure team at the core of our trading platform. This hands-on role emphasizes building low-latency systems with high throughput and predictable performance.

You will optimise CPU, memory and I/O, design concurrent components, and collaborate with trading teams on technically challenging problems. Previous trading experience isn’t required, but strong systems background is essential.

Qualifications

  • Strong professional experience with Rust and C/C++.
  • Strong understanding of Linux and systems programming.
  • Experience with concurrency, networking and memory management.
  • Comfortable reasoning about CPU performance, cache behaviour and hardware/software interaction.
  • Strong computer science fundamentals.
  • Experience building performance-sensitive production systems.

Responsibilities

  • Build high-performance systems primarily in Rust.
  • Design highly concurrent and multithreaded applications.
  • Optimise CPU, memory and I/O performance.
  • Work on low-latency networking and high-throughput data paths.
  • Profile systems and identify performance bottlenecks.
  • Improve reliability and predictable latency across critical infrastructure.
  • Work closely with experienced engineers and trading teams on technically challenging problems.

Skills

Rust
C/C++
Linux
Systems programming
Concurrency
Networking
Memory management
Performance optimization

Job description

A tier-one HFT firm is looking to hire a Rust Systems Engineer to work on performance-critical infrastructure at the core of its trading platform.

This is a hands-on engineering role focused on building systems where latency, throughput and predictable performance are critical. Previous trading experience isn't required; we're particularly interested in engineers from strong systems backgrounds who enjoy working close to the hardware.

What you'll work on
  • Build high-performance systems primarily in Rust
  • Design highly concurrent and multithreaded applications
  • Optimise CPU, memory and I/O performance
  • Work on low-latency networking and high-throughput data paths
  • Profile systems and identify performance bottlenecks
  • Improve reliability and predictable latency across critical infrastructure
  • Work closely with experienced engineers and trading teams on technically challenging problems
What we're looking for
  • Strong professional experience with Rust and C/C++
  • Strong understanding of Linux and systems programming
  • Experience with concurrency, networking and memory management
  • Comfortable reasoning about CPU performance, cache behaviour and hardware/software interaction
  • Strong computer science fundamentals
  • Experience building performance-sensitive production systems
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