Robotics Software Engineer, Physical AI for Humanoids

NVIDIA Corporation

United States

On-site

USD 184,000 - 357,000

Full time

8 days ago

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Job summary

NVIDIA Corporation in the United States is seeking a Robotics Software Engineer on the Isaac Applications Team to blend software and hardware for Physical AI robots, building end-to-end workflows that connect data, simulation and real-world deployment.

You will lead development across simulated and real humanoid robots, deploy learned policies, and collaborate across teams to deliver reliable robotic systems.

Qualifications

  • Master’s degree or equivalent experience in a related field.
  • 8+ years of relevant industry experience working on robotics software.
  • Hands‑on experience deploying and testing software on physical robots.

Responsibilities

  • Lead the forefront of Physical AI progress in both simulated and real humanoid robots by building the humanoid reference platform that features NVIDIA’s robotics technologies.
  • Build end-to-end workflows to develop, evaluate, and deploy increasingly autonomous and interactive robot capabilities.
  • Extend our platform to new robot embodiments and demonstrate its adaptability through hands‑on integration and validation.

Skills

Robotics software
Hands-on with hardware
Policy deployment
Cross‑domain problem solving
System integration

Education

Master’s degree in Computer Science, Robotics, Engineering, or related field

Job description

NVIDIA Corporation in the United States is seeking a Robotics Software Engineer on the Isaac Applications Team to blend software and hardware for Physical AI robots, building end-to-end workflows that connect data, simulation and real-world deployment.

You will lead development across simulated and real humanoid robots, deploy learned policies, and collaborate across teams to deliver reliable robotic systems.

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