Research Scientist Intern - Graphics, ML

Intel

United States

Remote

USD 171,000 - 172,000

Part time

5 days ago
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Benefits offered by this job

Stock bonuses
Health benefits
Retirement plan
Paid vacation

Job summary

Intel's Graphics Research Organization invites applications for a Research Scientist Intern to advance real-time rendering, machine learning, and highly parallel algorithms. The role entails close collaboration with leading researchers to develop innovative graphics and AI techniques that may influence Intel's graphics hardware and software.

The candidate should be pursuing a PhD in CS/EE with graphics and ML focus, possess strong communication skills, and be eager to publish advancing work with

Qualifications

  • Must be pursuing a PhD in CS/EE or related field with graphics & ML focus.
  • At least 1 year of experience in modern C/C++ and Python.
  • Familiarity with ML concepts and frameworks such as PyTorch.

Responsibilities

  • Conduct cutting-edge research in real-time 3D rendering, ML, and parallel algorithms.
  • Collaborate with Intel researchers to advance graphics and AI techniques.
  • Contribute to publications and impact Intel graphics hardware/software.

Skills

Modern C/C++ and Python
Machine learning concepts
Communication skills

Education

PhD in Computer Science or Electrical Engineering

Tools

OpenGL
Vulkan
DirectX
GLSL
HLSL
CUDA
SYCL
OpenCL
PyTorch

Job description

The Graphics Research Organization at Intel is seeking a highly motivated Research Scientist Intern to join its world-class team. This role offers an opportunity to help shape next-generation graphics technologies and experiences by conducting cutting-edge research in real-time 3D rendering, machine learning, and highly parallel algorithms. As an intern, you will collaborate with industry-leading researchers to develop innovative graphics and AI techniques. Your work may contribute directly to Intel's graphics hardware and software products while advancing the state of the art in both industry and academia through research publications. We are looking for curious, collaborative, and technically strong candidates who are passionate about graphics research, possess excellent communication skills, and are eager to explore new ideas that drive innovation.

Minimum Qualifications
  • Currently pursuing a PhD in Computer Science, Electrical Engineering, or a related field with a focus on computer graphics and machine learning.
  • At least 1 year of academic, research, or industry experience in: Modern C/C++ and Python programming.
  • Machine learning concepts, algorithms, and frameworks such as PyTorch.
  • Advanced graphics techniques including rasterization, ray tracing, physically based rendering, light transport, sampling strategies, acceleration structures, level of detail, shading, appearance modeling, and Monte Carlo methods.
  • Graphics APIs such as OpenGL, Vulkan, or DirectX, and/or shading languages including GLSL and HLSL.
  • GPGPU programming technologies such as CUDA, SYCL, or OpenCL.
Preferred Qualifications
  • Publications in top-tier computer graphics, computer vision conferences, or journals.
  • Strong foundation in linear algebra, numerical optimization, probability, and statistical estimation.
  • Experience with image processing and computer vision techniques, including multi-scale filtering, Fourier transforms, optical flow, feature alignment, and image segmentation.
  • Familiarity with vision transformer models such as DINO, CLIP, and V-JEPA.
  • Experience developing neural rendering applications, including super-resolution, denoising, and deblurring.
  • Research or software engineering experience through internships, industry roles, open-source contributions, or competitive programming.
  • Experience applying machine learning techniques to real-time graphics problems.
  • Understanding of GPU architectures, graphics workloads, and performance optimization.
  • Experience with profiling, debugging, and performance analysis tools.
Job Type

Student / Intern

Shift

Shift 1 (United States of America)

Primary Location

Virtual US

Additional Locations

Posting Statement: All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation or any other characteristic protected by local law, regulation, or ordinance.

Benefits
  • We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range

Annual Salary Range for jobs which could be performed in the US: $170,598.00-170,602.00 USD

Work Model for this Role

This role is available as a fully home-based and generally would require you to attend Intel sites only occasionally based on business need. However, you must live and work from the country specified in the job posting, in which Intel has a legal presence. Due to legal regulations, remote work from any other country is unfortunately not permitted. _ Job posting details (such as work model, location or time type) are subject to change.The application window for this job posting is expected to end by 12/30/2027 _

ADDITIONAL INFORMATION

Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter. Intel’s official careers website. Find your next job and take on projects that shape tomorrow’s technology. Benefits Internships Life at Intel Locations Recruitment Process

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