Remote Research Scientist Intern - Graphics & ML

Intel Corporation

Northern (KY)

Hybrid

USD 171,000 - 172,000

Full time

5 days ago
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Benefits offered by this job

Stock bonuses
Health insurance
Retirement plan
Paid vacation

Job summary

Intel Corporation seeks a Research Scientist Intern in Graphics/ML to advance real-time rendering and AI methods. You will work with leading researchers, researching algorithms, GPUs, and neural rendering techniques that could influence Intel graphics software and hardware.

You will publish findings while contributing to Intel products, with a focus on collaboration, novelty, and practical impact in graphics and AI research. This is a fully home-based internship in the United States.

Qualifications

  • Pursuing a PhD with focus on graphics and ML.
  • Strong programming in C/C++ and Python.
  • Knowledge of ML concepts and frameworks (e.g., PyTorch).
  • Experience with modern graphics APIs and shading languages.

Responsibilities

  • Conduct cutting-edge research in real-time 3D rendering and ML.
  • Collaborate with researchers to develop graphics/AI techniques.
  • Contribute to publications and Intel products.
  • Optimize graphics workloads and investigate performance improvements.

Skills

Real-time rendering
Machine learning
Parallel algorithms
Graphics research
C/C++
Python
Git and collaboration

Education

PhD in Computer Science or Electrical Engineering (graphics/ML)

Tools

CUDA
PyTorch
OpenGL/Vulkan/DirectX
GLSL/HLSL

Job description

Intel Corporation seeks a Research Scientist Intern in Graphics/ML to advance real-time rendering and AI methods. You will work with leading researchers, researching algorithms, GPUs, and neural rendering techniques that could influence Intel graphics software and hardware.

You will publish findings while contributing to Intel products, with a focus on collaboration, novelty, and practical impact in graphics and AI research. This is a fully home-based internship in the United States.

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