Remote Research Scientist Intern: Real-Time Graphics & ML

Intel Corporation

Phoenix (AZ)

Hybrid

USD 171,000 - 172,000

Part time

5 days ago
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Benefits offered by this job

Competitive pay
Stock bonuses
Health benefits
Retirement plan

Job summary

Intel Corporation’s Graphics Research Organization seeks a highly motivated Research Scientist Intern to advance real-time 3D rendering, ML, and parallel algorithms. You will collaborate with leading researchers to shape graphics and AI techniques that may influence Intel graphics hardware and software products.

Ideal candidates are pursuing a PhD and have hands-on experience with C/C++, Python, PyTorch, and modern graphics APIs.

Qualifications

  • Currently pursuing a PhD in Computer Science, Electrical Engineering, or a related field with a focus on computer graphics and machine learning.
  • At least 1 year of experience in modern C/C++ and Python.
  • Experience with machine learning concepts and frameworks such as PyTorch.
  • Strong graphics knowledge including rasterization, ray tracing, and PBR.
  • Familiarity with graphics APIs (OpenGL, Vulkan, DirectX) and shading languages (GLSL, HLSL).
  • GPGPU programming using CUDA, SYCL, or OpenCL.

Skills

Modern C/C++
Python
Machine learning concepts
PyTorch
Real-time 3D rendering
Graphics algorithms
OpenGL
Vulkan
DirectX
GLSL
HLSL
CUDA
SYCL
OpenCL
GPGPU programming

Education

PhD in Computer Science / Electrical Engineering or related field

Tools

CUDA
SYCL
OpenCL
OpenGL
Vulkan
DirectX
GLSL
HLSL

Job description

Intel Corporation’s Graphics Research Organization seeks a highly motivated Research Scientist Intern to advance real-time 3D rendering, ML, and parallel algorithms. You will collaborate with leading researchers to shape graphics and AI techniques that may influence Intel graphics hardware and software products.

Ideal candidates are pursuing a PhD and have hands-on experience with C/C++, Python, PyTorch, and modern graphics APIs.

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