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Zeromatter is seeking a Rendering Engineer to build and optimize our photorealistic simulation platform. You will advance physically accurate rendering with state-of-the-art light transport and material models, collaborating across sensor teams and ML groups to produce synthetic data for perception pipelines.
Joining our team means working at the intersection of physics, graphics, and HPC to push the boundaries of virtual worlds for autonomous systems.
Zeromatter is seeking a Rendering Engineer to build and optimize our photorealistic simulation platform. You will advance physically accurate rendering with state-of-the-art light transport and material models, collaborating across sensor teams and ML groups to produce synthetic data for perception pipelines.
Joining our team means working at the intersection of physics, graphics, and HPC to push the boundaries of virtual worlds for autonomous systems.