Rendering Engineer — Photorealistic Sensor Simulation

Zeromatter Technologies Inc

Mountain View (CA)

On-site

USD 140,000 - 240,000

Full time

3 days ago
Be an early applicant

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Job summary

Zeromatter is seeking a Rendering Engineer to build and optimize our photorealistic simulation platform. You will advance physically accurate rendering with state-of-the-art light transport and material models, collaborating across sensor teams and ML groups to produce synthetic data for perception pipelines.

Joining our team means working at the intersection of physics, graphics, and HPC to push the boundaries of virtual worlds for autonomous systems.

Qualifications

  • Engineering degree or equivalent experience.
  • Deep understanding of modern rendering techniques including path tracing and bidirectional methods.
  • Strong knowledge of physically-based rendering, material models, and light transport theory.
  • Experience with graphics and GPU programming in C++ and/or Rust.
  • Proficiency with at least one modern graphics API (Vulkan, DirectX 12, Metal, or CUDA).
  • Advanced mathematics including linear algebra, calculus, and probability.
  • Strong optimization knowledge for CPU and GPU.

Responsibilities

  • Enhance and optimize in-house GPU-accelerated path tracing engine for sensor simulation.
  • Implement light transport algorithms for physically accurate rendering across spectra.
  • Develop material models to simulate real-world optical properties.
  • Create and improve sensor simulation models (cameras, LiDAR, radar) with sensor team.
  • Design and implement performance optimizations for massive-scale simulations.
  • Collaborate with technical artists to enable realistic environments/workflows.
  • Work with ML engineers to ensure rendered data supports perception model training.
  • Research and integrate emerging rendering techniques from academia and industry.

Skills

Path tracing
Light transport theory
Material models
GPU optimization
ML integration
Sensor understanding

Education

Engineering degree in CS/EE/related field

Tools

C++
Rust
Vulkan/DirectX/Metal/CUDA

Job description

Zeromatter is seeking a Rendering Engineer to build and optimize our photorealistic simulation platform. You will advance physically accurate rendering with state-of-the-art light transport and material models, collaborating across sensor teams and ML groups to produce synthetic data for perception pipelines.

Joining our team means working at the intersection of physics, graphics, and HPC to push the boundaries of virtual worlds for autonomous systems.

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Rendering Engineer
Rendering Engineer

Zeromatter Technologies Inc • Mountain View (CA)

On-site
USD 140,000 - 240,000
Senior ML Engineer for 3D Sensor Realism in AV Simulation
Senior ML Engineer for 3D Sensor Realism in AV Simulation

Zoox • Seattle (WA)

On-site
USD 189,000 - 283,000
Health insurance
Zoox Stock Appreciation Rights
Amazon RSUs
+4
Senior ML Engineer: Sensor Data & 3D Simulation
Senior ML Engineer: Sensor Data & 3D Simulation

Zoox • Seattle (WA)

On-site
USD 242,000 - 348,000
Technical Artist & Pipeline Engineer: Scalable Simulations
Technical Artist & Pipeline Engineer: Scalable Simulations

Zeromatter Technologies Inc • Mountain View (CA)

On-site
USD 120,000 - 160,000
Sensor Characterization Engineer
Sensor Characterization Engineer

Zeromatter Technologies Inc • Mountain View (CA)

On-site
USD 120,000 - 170,000
Sensor Characterization Engineer: High-Fidelity Sensor Models
Sensor Characterization Engineer: High-Fidelity Sensor Models

Zeromatter Technologies Inc • Mountain View (CA)

On-site
USD 120,000 - 170,000
ML Engineer - 3D Sensor Simulation for AVs
ML Engineer - 3D Sensor Simulation for AVs

Zoox • Foster City (CA)

On-site
USD 189,000 - 283,000
Health insurance
Zoox Stock Appreciation Rights
Amazon RSUs
+4
Lead Physics Simulation Engineer (Dynamics)
Lead Physics Simulation Engineer (Dynamics)

Zeromatter Technologies Inc • Mountain View (CA)

On-site
USD 180,000 - 240,000
Platform Engineer
Platform Engineer

Zeromatter Technologies Inc • Mountain View (CA)

On-site
USD 180,000 - 240,000
Real-Time Rendering Engineer for Autonomous Systems
Real-Time Rendering Engineer for Autonomous Systems

NCSL International • Irving (TX)

On-site
USD 113,000 - 183,000
Medical, dental, and vision benefits
401(k) retirement plan
Paid time off