Remote Sound Designer - Immersive Audio

Placements24

Mississippi

Hybrid

USD 70,000 - 120,000

Full time

3 days ago
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Benefits offered by this job

Remote work flexibility
Award-winning projects
Health, dental, vision benefits
Generous paid time off
Home office equipment allowance
Professional development

Job summary

Placements24 is partnering with a cutting-edge studio to hire a Remote Sound Designer for immersive audio in games, VR, and interactive media. Work from your home studio and oversee end-to-end sound design, from Foley to mixing and engine integration.

The role demands 6+ years of professional experience, proficiency in DAWs (Pro Tools, Ableton Live, Logic Pro), and expertise with audio middleware (Wwise, FMOD). Strong collaboration, communication, and self-management are essential.

Qualifications

  • Minimum of 6 years of professional sound design experience.
  • Experience with Foley recording and field recording techniques is a plus.
  • Proficiency in DAWs such as Pro Tools, Ableton Live, or Logic Pro.

Responsibilities

  • Design, record, edit, and mix sound effects, ambient soundscapes, and musical elements for various projects.
  • Develop unique and immersive audio experiences that enhance gameplay and narrative.
  • Collaborate with game designers, directors, and developers to understand project requirements and integrate audio effectively.
  • Implement sound assets into game engines or other interactive platforms using audio middleware (Wwise, FMOD).
  • Source, create, and manage a library of high-quality sound effects.
  • Ensure audio quality and consistency across all project deliverables.
  • Stay updated with latest trends and technologies in sound design and immersive audio.
  • Mix audio levels to ensure clarity and impact across different platforms and devices.
  • Troubleshoot audio-related issues and provide solutions in a timely manner.
  • Contribute creative ideas for audio direction during early project development.
  • Manage personal workflow and project timelines efficiently in a remote setting.

Skills

Sound design
DAW Pro Tools
DAW Ableton Live
DAW Logic Pro
Wwise
FMOD
Unity Unreal
Remote work

Education

Bachelor's degree in Audio Engineering

Tools

Wwise
FMOD
Unity
Unreal Engine

Job description

About the Role

Our client, a cutting-edge studio known for its immersive digital experiences, is seeking a highly creative and technically proficient Remote Sound Designer to join their award-winning team. This fully remote role offers the opportunity to craft innovative and impactful audio landscapes for a variety of projects, including video games, interactive installations, and virtual reality experiences, all from your home studio. You will be responsible for the entire sound design process, from conceptualization and Foley recording to mixing and implementation, ensuring a seamless and captivating auditory experience for users. This is a key position within the Arts & Entertainment sector, demanding a strong artistic sensibility combined with expert technical skills in audio engineering and digital sound manipulation. We are looking for a passionate professional who excels in a remote work environment, possesses excellent communication skills, and can independently manage projects to deliver exceptional audio quality.

Key Responsibilities
  • Design, record, edit, and mix sound effects, ambient soundscapes, and musical elements for various projects.
  • Develop unique and immersive audio experiences that enhance gameplay and narrative.
  • Collaborate closely with game designers, directors, and developers to understand project requirements and integrate audio effectively.
  • Implement sound assets into game engines or other interactive platforms using audio middleware (e.g., Wwise, FMOD).
  • Source, create, and manage a library of high-quality sound effects.
  • Ensure audio quality and consistency across all project deliverables.
  • Stay updated with the latest trends and technologies in sound design and immersive audio.
  • Mix audio levels to ensure clarity and impact across different platforms and devices.
  • Troubleshoot audio-related issues and provide solutions in a timely manner.
  • Contribute creative ideas for audio direction during the early stages of project development.
  • Manage personal workflow and project timelines efficiently in a remote setting.
Requirements
  • Minimum of 6 years of professional sound design experience, with a strong portfolio demonstrating expertise in creating immersive audio for games or interactive media within the Arts & Entertainment industry.
  • Proficiency in digital audio workstations (DAWs) such as Pro Tools, Ableton Live, or Logic Pro.
  • Experience with audio middleware like Wwise or FMOD is essential.
  • Strong understanding of acoustics, psychoacoustics, and audio mixing techniques.
  • Familiarity with game engines (e.g., Unity, Unreal Engine) and their audio systems.
  • Excellent creative problem-solving skills and a keen ear for detail.
  • Ability to work independently, manage time effectively, and meet deadlines in a remote environment.
  • Strong communication and collaboration skills, with the ability to articulate audio concepts clearly.
  • A home studio setup with professional-grade recording equipment and acoustics is required.
  • Bachelor's degree in Audio Engineering, Music Technology, or a related field is preferred.
  • Experience with Foley recording and field recording techniques is a plus.
Benefits
  • Highly competitive salary and remote work flexibility.
  • Opportunity to contribute to innovative and award-winning projects.
  • Comprehensive health, dental, and vision benefits.
  • Generous paid time off and holiday leave.
  • Allowance for home office equipment and software.
  • Access to ongoing training and professional development resources.
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