Remote Software Engineer, Real-Time Streaming Systems

Hightouch

San Francisco (CA)

Hybrid

USD 180,000 - 400,000

Full time

14 days+

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Job summary

Hightouch is seeking a software engineer to join the Streaming Systems team, building the infrastructure that ingests clickstream, product interactions, and transactional data into our platform. You will own projects end-to-end and work directly with customers to solve their hardest scaling problems, ensuring real-time processing at scale.

The role focuses on high-throughput, low-latency systems, with a remote-first culture and equity-based compensation.

Qualifications

  • Experience with distributed systems and high-scale architectures.
  • Experience with streaming systems like Kafka, Kinesis, Pulsar, Warpstream.
  • Ability to build and reason about low-latency data processing pipelines.

Responsibilities

  • Own and deliver projects from start to finish with end-to-end ownership.
  • Work directly with customers to solve hardest scaling problems.
  • Scale high-throughput ingestion and real-time computation for billions of events.

Skills

Distributed systems
Streaming tech
Low latency design

Job description

Hightouch is seeking a software engineer to join the Streaming Systems team, building the infrastructure that ingests clickstream, product interactions, and transactional data into our platform. You will own projects end-to-end and work directly with customers to solve their hardest scaling problems, ensuring real-time processing at scale.

The role focuses on high-throughput, low-latency systems, with a remote-first culture and equity-based compensation.

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