Remote Senior Mobile Producer - End-to-End Game Production

atariinc

United States

Remote

USD 85,000 - 95,000

Full time

14 days+

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Benefits offered by this job

Remote-friendly
Melbourne preferred
Competitive salary

Job summary

Atari Inc. invites applications for a Senior Mobile Producer to lead end-to-end production for a growing portfolio of mobile and web games, balancing porting existing titles with developing new ones.

You will manage multiple concurrent games across internal teams and external partners, owning the lifecycle from concept to post-launch support and coordinating Apple/Google submission and release readiness. The role is remote-friendly, Melbourne is ideal but not required, and the target salary

Qualifications

  • 10 years of mobile or web game production experience.
  • Strong knowledge of iOS/Android submission and platform requirements.
  • Experience managing external development and porting partners.
  • Ability to collaborate with designers, developers, artists, and QA.
  • Familiarity with mobile monetization models.
  • Availability to work across multiple time zones (ANZ, SEA, JP, KR).

Responsibilities

  • Own the full production lifecycle from concept and exploration through production, QA, submission, launch, and post-launch support.
  • Lead the porting of existing titles to mobile and other platforms with external teams.
  • Manage multiple concurrent games, maintaining priorities, milestones, risks and dependencies.
  • Coordinate testing, certification, and submission processes for Apple and Google, including bug tracking and release readiness.
  • Evaluate and apply game engines and production technologies, including AI-accelerated workflows.
  • Build repeatable production processes and best practices for a growing portfolio.

Skills

Mobile/web game production
External partner management
Cross-functional collaboration
Production lifecycle ownership
AI tooling awareness

Tools

Unity
Godot
Defold

Job description

Atari Inc. invites applications for a Senior Mobile Producer to lead end-to-end production for a growing portfolio of mobile and web games, balancing porting existing titles with developing new ones.

You will manage multiple concurrent games across internal teams and external partners, owning the lifecycle from concept to post-launch support and coordinating Apple/Google submission and release readiness. The role is remote-friendly, Melbourne is ideal but not required, and the target salary

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