Remote Real-to-Sim 3D Environments Engineer

SaidGig

USA

Remote

USD 83.000 - 207.000

Teilzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Zusammenfassung

SaidGig seeks a remote contract specialist to create high-fidelity 3D simulation environments and assets that accurately reflect real-world objects, instruments, materials, and physics. You will train AI systems by translating real-world fidelity into simulations across Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, or PyBullet.

The role emphasizes collaboration with scientists and domain experts, tuning physical properties, and troubleshooting discrepancies between simulated and real-world behavior.

Qualifikationen

  • Experience with at least one robotics or physics simulation platform.
  • Background in 3D modeling or CAD.
  • Understanding of physics simulation, including rigid body dynamics, materials, and sensors.
  • Strong collaboration with scientists and stakeholders.
  • Close attention to detail to match real-world fidelity.

Aufgaben

  • Build and configure 3D assets and environments in Isaac Sim, Gazebo, MuJoCo, or similar simulation platforms.
  • Translate real-world objects and instruments into simulations, matching geometry, scale, material properties, and physical behavior.
  • Collaborate with scientists and subject-matter experts to validate simulated-environment accuracy.
  • Tune mass, friction, collision properties, and joint dynamics so simulated objects behave like their real counterparts.
  • Troubleshoot differences between simulated and real-world behavior.

Kenntnisse

Robotics simulation
3D modeling
Collaborative skills
Detail oriented

Ausbildung

CAD / environment design

Tools

Isaac Sim
Gazebo
MuJoCo
Unity
Unreal
PyBullet

Jobbeschreibung

SaidGig seeks a remote contract specialist to create high-fidelity 3D simulation environments and assets that accurately reflect real-world objects, instruments, materials, and physics. You will train AI systems by translating real-world fidelity into simulations across Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, or PyBullet.

The role emphasizes collaboration with scientists and domain experts, tuning physical properties, and troubleshooting discrepancies between simulated and real-world behavior.

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