Remote QA Lead — Creative Animation Tools

Evolvesquads inc.

United States

Remote

USD 120,000 - 180,000

Full time

3 days ago
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Job summary

Evolvesquads inc. is seeking a Remote Lead Quality Assurance Engineer specializing in UI Animation Systems to own the QA strategy for Maya and Unreal tools.

As a senior technical artist turned QA leader, you will define test plans, build test suites, and guide automation handoffs, ensuring robust performance across animation pipelines. You will collaborate with developers, producers, and automation engineers to craft clear bug reports, drive regression testing, and defend release readiness with

Qualifications

  • 5 to 8 years in technical art, character rigging, or pipeline TD work, with real time spent owning QA for creative tools or a production pipeline.
  • Real depth in Maya: rigging, skinning, deformers, constraints, and the scripting and plugin side of it. Production time in Unreal on top of that.
  • You have built a test suite from nothing before. Test plans, case design, coverage strategy, regression management, all of it.
  • Strong Python. You can read the code, write your own test harness, and dig through logs and scene data until you find the cause.
  • You know the animation pipeline from DCC to engine, including skeletal meshes, subdivision, LODs, and import and export paths, and you know which handoffs tend to break.
  • You have worked with automation engineers and know what a case has to look like before it can be automated.
  • You write clearly. A bug report of yours makes sense to the engineer fixing it and to the producer deciding whether it ships.

Responsibilities

  • A test suite that follows real customer workflows and catches regressions before customers do.
  • Documentation clear enough that an automation engineer can build from it on the first read.
  • Bug reports that reproduce every time, with the variables already narrowed down and enough context to fix on the first attempt.
  • Release calls you can defend: what you tested, what you did not, and what risk is left.
  • Engineers and product managers pull you in early, because features come out cleaner when you are involved.
  • Coverage grows every release, and fewer bugs reach customers.

Skills

Python
C++
QA leadership
Animation pipelines

Tools

Maya
Unreal
GitHub Actions
Perforce

Job description

Evolvesquads inc. is seeking a Remote Lead Quality Assurance Engineer specializing in UI Animation Systems to own the QA strategy for Maya and Unreal tools.

As a senior technical artist turned QA leader, you will define test plans, build test suites, and guide automation handoffs, ensuring robust performance across animation pipelines. You will collaborate with developers, producers, and automation engineers to craft clear bug reports, drive regression testing, and defend release readiness with

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