Remote Gameplay Engineer Intern – Unreal/C++

New Grad

United States

Hybrid

USD 28,000 - 32,000

Full time

10 days ago

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Benefits offered by this job

Medical, dental & vision benefits
Unlimited snacks
Hybrid on-site/off-site internship

Job summary

Crystal Dynamics is offering a remote spring internship across most US states. This 12-week program requires full-time availability (40 hrs/week) from Feb 1 to Apr 23, 2027, with an on-site onboarding week in San Carlos, CA.

Interns are paid hourly ($20–$23) and eligible for medical, dental, and vision benefits. You will collaborate with engineers and designers to implement gameplay features in Unreal Engine, using C++ and blueprints, while learning Unreal workflows, debugging, and code review

Qualifications

  • Graduated from a college or university program in 2026 (Spring, Summer, Fall, or Winter).
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
  • Availability to work full-time (40 hrs / week) during the program duration (Feb 1, 2027 – Apr 23, 2027), with the first week onsite at our studio in San Carlos, CA.
  • Legal eligibility to work in the United States.
  • Submission of a complete application that includes a resume, cover letter, and a link to your GitHub or portfolio.

Responsibilities

  • Work with engineers and designers to implement gameplay features in Unreal Engine, using both C++ and visual scripting workflows to support production needs.
  • Participate in game development tasks including debugging, testing, implementation support, and code integration within Unreal Engine.
  • Build essential skills using industry-standard tools such as Unreal Engine, development environments, source control tools, and code review workflows.
  • Support engineers by assisting with coding, debugging, optimizing, and contributions to gameplay systems, tools, and supporting code.
  • Deepen your understanding of Unreal Engine development workflows and collaborative engineering practices in a production environment.

Skills

C++ game development
Unreal Engine
Blueprints

Education

Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields

Tools

GitHub
Source control

Job description

Crystal Dynamics is offering a remote spring internship across most US states. This 12-week program requires full-time availability (40 hrs/week) from Feb 1 to Apr 23, 2027, with an on-site onboarding week in San Carlos, CA.

Interns are paid hourly ($20–$23) and eligible for medical, dental, and vision benefits. You will collaborate with engineers and designers to implement gameplay features in Unreal Engine, using C++ and blueprints, while learning Unreal workflows, debugging, and code review

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