Remote Gameplay Capture Artist (Contract)

Sony Interactive Entertainment

San Diego (CA)

Remote

USD 34,000 - 48,000

Part time

14 days+
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Benefits offered by this job

Medical insurance
Dental insurance
Vision insurance

Job summary

Sony Interactive Entertainment seeks a detail-oriented Capture Artist for a 4-month contract to support marketing materials, in-game content, and social assets. You will capture high-quality gameplay footage and screenshots, stage scenes based on creative briefs, and collaborate with Producers, Creative Directors, game developers, and Editorial teams.

The role requires strong understanding of video game mechanics, visual storytelling, and production workflows; remote-friendly with pay variations

Qualifications

  • Experience with debug builds and camera controls.
  • Proficiency on Mac and PC.
  • Familiarity with Adobe Premiere and Media Encoder.
  • Strong attention to detail and ability to follow creative direction.
  • Organizational and asset management skills.
  • Ability to manage multiple projects and deadlines.
  • Collaborative and fast-paced environment.
  • Team player with a positive attitude.

Responsibilities

  • Capture high-quality gameplay footage and screenshots across various game modes and gameplay scenarios.
  • Create visually compelling gameplay moments that highlight key features, mechanics, and player experiences.
  • Stage and execute specific gameplay scenarios based on creative briefs and marketing requirements.

Skills

Debug builds
Camera controls
Mac and PC
Adobe Premiere
Media Encoder
Attention to detail
Organizational skills
Multiple projects
Team player
Collaboration

Tools

Adobe Premiere
Media Encoder

Job description

Sony Interactive Entertainment seeks a detail-oriented Capture Artist for a 4-month contract to support marketing materials, in-game content, and social assets. You will capture high-quality gameplay footage and screenshots, stage scenes based on creative briefs, and collaborate with Producers, Creative Directors, game developers, and Editorial teams.

The role requires strong understanding of video game mechanics, visual storytelling, and production workflows; remote-friendly with pay variations

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