Remote Game Director, SPIN Studio (Unreal 5)

Netflix

United States

Remote

USD 210,000 - 390,000

Full time

4 days ago
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Benefits offered by this job

Supplemental Health and Dental Plans
Mental Health support
RRSP Retirement Plan with employer 
Stock Option Program
Disability Programs
Family-forming benefits
Life and Serious Injury Benefits
Paid leave of absence programs
Flexible time off

Job summary

Netflix seeks a Game/Gameplay Director to own design across the SPIN Team’s slate of projects. You will direct the design team, be the final voice on design quality, and work hands-on in Unreal Engine 5 to prototype and tune gameplay.

The ideal candidate has at least 15 years in games, 5+ years as Game Director, deep expertise in action-adventure, and the ability to lead across multiple genres. This remote role is based in Toronto or Montreal and requires worldwide travel; compensation is annual

Qualifications

  • At least 15 years of experience in games.
  • At least 5 years in a Game Director role.
  • Deep expertise in action-adventure and multi-genre design.
  • Hands-on proficiency with Unreal Engine 5 for prototyping or tuning gameplay.

Responsibilities

  • Oversee the full portfolio and accountability for design quality across parallel projects.
  • Develop design vision and champion core design direction with project leadership.
  • Go hands-on in Unreal Engine 5 to prototype or tune gameplay features when needed.
  • Provide cross-genre design direction and adapt approaches by genre and audience.
  • Collaborate with discipline directors to align vision, scope, and processes.
  • Build and maintain design standards and documentation across SPIN projects.
  • Own design leadership by mentoring designers and delivering consistent feedback.

Skills

Game Director
Unreal Engine 5
Leadership
Hands-on design
Cross-genre design

Tools

Unreal Engine 5

Job description

Netflix seeks a Game/Gameplay Director to own design across the SPIN Team’s slate of projects. You will direct the design team, be the final voice on design quality, and work hands-on in Unreal Engine 5 to prototype and tune gameplay.

The ideal candidate has at least 15 years in games, 5+ years as Game Director, deep expertise in action-adventure, and the ability to lead across multiple genres. This remote role is based in Toronto or Montreal and requires worldwide travel; compensation is annual

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