Remote 2D/3D Environment Artist (VR/PC/Console)

Spatial

United States

Remote

USD 114.616.000 - 165.312.000

Vollzeit

14 Tage+
Bewerbungsgenerator

Erhalte eine Antwort von diesem Arbeitgeber — ein Lebenslauf und ein Anschreiben, die genau auf die Eigenschaften eingehen, die gesucht werden.

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Zusammenfassung

Wooster Games is seeking a remote Environment Artist to create stylized 2D/3D environments across VR, PC, and console. You’ll shape art direction, ensure performance targets, and contribute to marketing assets for launch.

The role requires Unity technical art, experience with Blender, Figma, and Adobe, and the ability to collaborate across time zones (US EST/PST). This is a contract position with fluctuating hours.

Qualifikationen

  • Technical art ability in Unity—comfortable editing materials, shaders, lighting, and asset optimization across targets.
  • Multi-platform experience: VR, PC, and console trade-offs and planning.
  • Design instinct to evolve gray-box spaces into shipped environments.
  • Experience using Blender, Unity, Figma, and Adobe.
  • Creative and imaginative designs with atmospheric environments.
  • Bonus: quick 2D concept art, Editor tooling, and AI-assisted art workflows.

Aufgaben

  • Create compelling 2D/3D environments, environment props, and other game assets in a heavily stylized aesthetic.
  • Build environments that perform well across VR, PC, and console platforms—with upfront platform considerations.
  • Work with materials, shaders, lighting, prefabs, addressables, and profiling to get art into the engine correctly.
  • Contribute to environment design: blockouts, player flow, sightlines, readability in spaces.
  • Create marketing assets to support launch: 2D assets, trailers, store art.
  • Collaborate with other artists and developers to improve the game.
  • Be available during US EST or PST time zones to collaborate with the team.

Kenntnisse

Unity technical art
Cross-platform development
Environment design
Blender
Figma
Adobe suite
Shading & materials

Tools

Shader Graph tooling
Addressables
Asset profiling tools

Jobbeschreibung

Wooster Games is seeking a remote Environment Artist to create stylized 2D/3D environments across VR, PC, and console. You’ll shape art direction, ensure performance targets, and contribute to marketing assets for launch.

The role requires Unity technical art, experience with Blender, Figma, and Adobe, and the ability to collaborate across time zones (US EST/PST). This is a contract position with fluctuating hours.

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