Realtime Engine Infrastructure Engineer (C++)

Roblox

San Mateo (CA)

On-site

USD 182,000 - 227,000

Full time

14 days+

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Job summary

Roblox in San Mateo, CA is seeking an outstanding engineer to join the Engine Infrastructure Team. You will develop core engine code in C++ for subsystems that power Roblox's real-time experiences and help scale the game server fleet to millions of servers worldwide.

You will work on data syncing, streaming, and resource management across devices, while collaborating with a passionate team to push the boundaries of high-performance gaming.

Qualifications

  • 3+ years of industry experience and you've designed and led implementation on highly scalable and reliable distributed backend systems.
  • Proficient in C++ and one or more programming languages (C#, Go, Python or similar).
  • Deep understanding of C++ is a plus.

Responsibilities

  • Develop engine code in C++ for sub-systems critical to the Roblox game engine.
  • Work on sub-systems that handle data syncing between server and client, game-aware data streaming, and harmonizing resource usage across devices.
  • Design systems that enable Roblox to scale its game server fleet to millions of servers across the world.

Skills

C++
C#
Go
Python
Linux
Distributed systems

Job description

Roblox in San Mateo, CA is seeking an outstanding engineer to join the Engine Infrastructure Team. You will develop core engine code in C++ for subsystems that power Roblox's real-time experiences and help scale the game server fleet to millions of servers worldwide.

You will work on data syncing, streaming, and resource management across devices, while collaborating with a passionate team to push the boundaries of high-performance gaming.

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