Public Sector GPU & AI DevTech Engineer

NVIDIA AI

Santa Clara (CA)

On-site

USD 124,000 - 241,500

Full time

14 days+

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Job summary

NVIDIA seeks researchers and engineers for its Public Sector Devtech team to advance GPU-accelerated applications in federal ecosystems. You will optimize parallel algorithms, contribute to the software stack, and collaborate across architecture, research, libraries, tools, and system software groups.

Requirements include a BS/MS/PhD in engineering or CS, strong C/C++ (or Fortran), CUDA C/C++, and OpenACC, plus solid math fundamentals. Occasional travel may be required.

Qualifications

  • Pursuing or recently completed a BS, MS, or PhD in engineering or computer science.
  • Fluent programming in C/C++ and/or Fortran with solid software design skills.
  • Strong background in linear algebra and numerical methods.

Responsibilities

  • Collaborate with application developers to optimize core parallel algorithms and data structures for GPU execution.
  • Work with architecture, research, libraries, tools, and system software teams to evaluate performance and productivity impacts.
  • Occasional travel for conferences and on-site developer visits.

Skills

C/C++
Fortran
Parallel programming

Education

BS/MS/PhD in engineering or CS

Tools

CUDA C/C++
OpenACC

Job description

NVIDIA seeks researchers and engineers for its Public Sector Devtech team to advance GPU-accelerated applications in federal ecosystems. You will optimize parallel algorithms, contribute to the software stack, and collaborate across architecture, research, libraries, tools, and system software groups.

Requirements include a BS/MS/PhD in engineering or CS, strong C/C++ (or Fortran), CUDA C/C++, and OpenACC, plus solid math fundamentals. Occasional travel may be required.

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