Professor, Interactive Design and Game Development

Savannah College of Art and Design

Savannah (GA)

On-site

USD 70,000 - 100,000

Full time

2 days ago
Be an early applicant
Application generator

An application made for this job — a tailored resume and cover letter that speak straight to the posting.

Get past ATS filters

Job summary

Savannah College of Art and Design seeks an ITGM professor to guide the next generation of interactive design and game development leaders. You will teach real‑time engines, immersive systems, and emerging technologies, helping students turn concepts into deployable experiences.

Join a collaborative faculty team, mentor diverse students, and advance professional practices in UX, product design, and storytelling within SCAD's award‑winning design programs.

Qualifications

  • Terminal degree in interactive design and game development or a relevant field.
  • Professional experience in interactive design, real‑time development, product development, game development, creative technology, or a related field.
  • Proficient in programming and scripting.

Responsibilities

  • Teach courses in real‑time engines, interactive systems, mobile and desktop development, immersive experience design, and emerging technologies.
  • Guide students from research and early‑stage concepts through functional prototypes, user testing, iteration, and deployment.
  • Help students apply interaction design, UX, UI, product design, and systems‑thinking principles in real‑time environments.

Skills

C#
C++
Python
JavaScript
Programming

Education

Terminal degree in interactive design and game development

Tools

Unity
Git

Job description

As an innovative designer, developer, or creative technologist, you'll guide the next generation of interactive design and game development leaders at SCAD. You'll prepare them for careers across disciplines including interactive design, real-time development, emerging technology, product design, experience design, and beyond, as they build the systems, products, and experiences that redefine how people interact with the world. Lauded by The Princeton Review and Animation Career Review, SCAD offers exceptional opportunities to instruct students on industry‑leading equipment, including stop‑motion sets, AR/VR resources, a green‑screen stage, motion‑capture, and more.

As part of the ITGM department, you'll join a supportive team of educators and connected professionals who use cutting‑edge technology and collaborate in advanced studio environments with a commitment to helping the university's diverse student body develop technically accomplished, visually compelling, inclusive, and relevant work. SCAD is consistently ranked No. 1 in the Red Dot Design Awards for shaping the future of design, recognized for an array of the university's top‑ranked disciplines including ITGM.

A strong understanding of how interaction, user experience, interface, and product design practices inform the development of meaningful real‑time experiences is required. You should demonstrate an active interest in emerging technologies, including generative artificial intelligence and intelligent interactive systems, as well as fluency in collaborating across design and technology disciplines to help students move beyond static prototypes to build functional, testable, and deployable experiences.

As an ITGM professor, you will:
  • Teach courses in real‑time engines, interactive systems, mobile and desktop development, immersive experience design, and emerging technologies.
  • Guide students from research and early‑stage concepts through functional prototypes, user testing, iteration, and deployment.
  • Help students apply interaction design, UX, UI, product design, and systems‑thinking principles in real‑time environments, prioritizing accessibility, usability, performance, platform requirements, and audience needs.
As a creative technologist, you must also effectively:
  • Support students with diverse design and technical backgrounds as they build confidence in programming, scripting, and real‑time development.
  • Introduce responsible and purposeful uses of generative AI across creative, technical, and product development workflows to explore how AI can support ideation, rapid prototyping, content creation, procedural experiences, adaptive interaction, conversational systems, intelligent agents, and real‑time behavior.
  • Encourage experimentation with real‑time engines beyond traditional gaming, including applications in healthcare, education, enterprise, simulation, training, automotive, and other sectors
To support SCAD's deep professional focus and industry connections, you will also:
  • Provide constructive critique and mentorship to support student learning, portfolio development, professional readiness, and career growth.
  • Collaborate with faculty across interactive design, game development, UX, product design, technology, and related disciplines.
  • Maintain current knowledge of professional practices, emerging technologies, and evolving real‑time production workflows.
Strong candidates will demonstrate the ability to:
  • Help students understand how logic, data, interaction, and system behavior are implemented in real‑time environments.
  • Confidently use programming and scripting to create interactive systems and real‑time behavior.
  • Communicate technical and design concepts clearly to students with varied levels of experience.
  • Be committed to inclusive design, accessibility, creative problem‑solving, and user‑centered development.
  • Demonstrate strong collaborative, communication, and mentorship skills.
Candidates should ideally demonstrate:
  • Familiarity with real‑time engine applications beyond traditional gaming, including simulations, training, digital twins, product visualization, and interactive storytelling.
  • Experience in product strategy, UX research, usability testing, or human‑centered design.
  • Understanding of APIs, cloud‑connected applications, data‑driven experiences, or live systems.
  • Experience in C#, C++, Python, JavaScript, visual scripting, or related programming environments.
  • Understanding of Git, version control, and collaborative production pipelines capabilities.
  • Background in collegiate teaching, professional training, mentorship, or curriculum development.
Minimum qualifications:
  • Terminal degree in interactive design and game development or a relevant field
  • Professional experience in interactive design, real‑time development, product development, game development, creative technology, or a related field
  • Proficient in programming and scripting
Preferred qualifications:
  • Background in spatial interaction and immersive experience design
  • Experience with Unity and real‑time game engines to build engaging, interactive products, including games, simulations, or immersive environments
  • Experience in mobile game or interactive application development for iOS and Android, including augmented, virtual, or mixed reality
  • Experience applying generative AI, machine learning, intelligent agents, or conversational systems to games, simulations, interactive products, creative workflows, or real‑time environments
  • Experience collaborating with product designers, interaction designers, artists, developers, engineers, stakeholders, and subject‑matter experts
Travel required:
  • Less than 10%
Required application documents:
  • Current résumé and/or CV
  • Cover letter
  • Portfolio demonstrating technical execution and design thinking
  • Unofficial academic transcripts
Work hours:

As noted in the Employment Agreement.

ADA tag:

To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and minimum qualifications listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions and/or meet the minimum qualifications.

24 Jul 2026 Eastern Daylight Time

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Professor, Robotics
Professor, Robotics

Savannah College of Art and Design • Atlanta (GA)

On-site
USD 100,000 - 150,000
Professor, Robotics
Professor, Robotics

Savannah College of Art and Design • Savannah (GA)

On-site
USD 90,000 - 130,000
Travel less than 10%
Executive Director for Enterprise Technology
Executive Director for Enterprise Technology

Savannah College of Art and Design • Savannah (GA)

On-site
USD 200,000 - 320,000
Professor, Architecture
Professor, Architecture

Savannah College of Art and Design • Savannah (GA)

On-site
USD 90,000 - 130,000
Professor, Creative Business Leadership
Professor, Creative Business Leadership

SCAD • Savannah (GA)

On-site
USD 85,000 - 115,000
Employee Development Coach
Employee Development Coach

Savannah College of Art and Design • Savannah (GA)

On-site
USD 60,000 - 90,000
Assistant Director of Graduate Enrollment
Assistant Director of Graduate Enrollment

SCAD • Savannah (GA)

On-site
USD 65,000 - 82,000
Assistant Technical Director
Assistant Technical Director

Savannah College of Art and Design • Savannah (GA)

On-site
USD 60,000 - 85,000
Lecturer
Lecturer

Georgia Institute of Technology • Atlanta (GA)

On-site
USD 65,000 - 90,000
Lecturer
Lecturer

Georgia Tech • Atlanta (GA)

On-site
USD 60,000 - 90,000