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Professor, Interactive Design and Game Development

Savannah College of Art and Design

Atlanta (GA)

On-site

USD 70,000 - 100,000

Full time

6 days ago
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Job summary

SCAD Atlanta invites applications for a full-time professor in interactive experience and game development. This role entails teaching and inspiring students in a dynamic academic environment. Successful candidates will possess a terminal degree and industry experience, utilizing various software tools to develop curricula and guide aspiring game artists.

Qualifications

  • Preferred teaching experience at the collegiate level.
  • Knowledge of game art direction and development pipelines.
  • Familiarity with current AI toolset integrations.

Responsibilities

  • Instruct and inspire students in interactive design and game development.
  • Administer program curriculum and foster a positive community.
  • Create interactive media for professional clients and ship video games.

Skills

Interactive media creation
Game development
Adobe Creative Suite
Substance Designer/Painter
Maya
Blender
ZBrush
Unreal Engine
Unity
C++
C#
Python
Java

Education

Terminal degree in game design, computer art or related field

Job description

SCAD Atlanta seeks an experienced full-time professor of interactive experience and game development to use their advanced knowledge of emerging interfaces, creative technologies and design frameworks to instruct and inspire remarkable students as they reach toward their professional goals.

With leading-edge technology and facilities as well as outstanding faculty with professional and academic credentials, SCAD offers unparalleled opportunities for students seeking career preparation in interactive design and game development. As an interactive design and game development faculty member, you will work with a team of esteemed professionals and academic colleagues in administering program curriculum and fostering a positive community for the next generation of game artists.

The successful candidate has experience in creating interactive media for professional clients and/or shipping video games across PC, console, and mobile platforms. The ideal candidate will have mastery of industry-standard software including Adobe Creative Suite, Substance Designer/Painter, Maya, Blender, ZBrush, Unreal Engine, and Unity. Industry expertise combined with university teaching experience is highly valued. Knowledge of game art direction, development pipelines, and programming languages such as C++, C#, Python, and Java will strengthen applications. The role particularly benefits from familiarity with current AI toolset integrations and technical art expertise, including proficiency in level design pipelines, event scripting, particle effects, animation, and shader development. Additionally, we value candidates with professional experience in visual art and design production, as well as a background in teaching and developing online coursework.

Minimum Qualifications:

• Terminal degree in (or equivalent) in game design, computer art or a related field.
• Academic and professional credentials to teach in varying disciplines of interactive
design or game design and development. .
• Teaching experience at the collegiate level preferred.
• Experience in or knowledge of related professions.

Work Hours:As noted in the Employment Agreement.

ADA Tag:To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

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