Product Designer

Arcade.dev

San Francisco (CA)

On-site

USD 127,000 - 172,000

Full time

14 days+

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Job summary

Arcade.dev is seeking a Product Designer to create and improve dashboard interfaces in their San Francisco office. The ideal candidate has 3-5 years of experience in product design, focusing on B2B SaaS products, and possesses strong Figma skills.

This role involves customer research, design collaboration with engineers, and ensuring design quality as the company grows. A competitive salary ranging from $127,000 to $172,000 USD is offered, along with equity and benefits.

Qualifications

  • 3–5 years of product design experience, especially in B2B SaaS.
  • Strong portfolio showcasing end-to-end product design.
  • Ability to run customer research and apply findings to design.
  • Experience working closely with engineering teams.

Responsibilities

  • Design major dashboard surfaces from sketch to final product.
  • Conduct customer research and synthesize insights.
  • Collaborate with engineering to implement designs in React.
  • Shape the design system and ensure design quality.

Skills

Product design experience
Fluency in Figma
Customer research synthesis
Collaboration with engineering
Experience in developer-facing products

Job description

We are building an actions runtime that allows AI agents to safely take real-world actions at enterprise scale.

What You'll Do
  • Own the design of major Dashboard surfaces end-to-end — flow, interaction, visual — from first sketch to shipped pixels.
  • Run customer research with the AI/ML architects deploying Arcade. Interview them. Watch them use prototypes. Bring the signal back to the team.
  • Pair daily with engineering. Hand off in Figma, watch implementation in our React + Tailwind codebase, and iterate when production reveals something the mock didn’t.
  • Shape the design system alongside engineering. We use Radix and Tailwind today; what we ship next either reuses, extends, or replaces those patterns deliberately.
  • Make agent state legible — tool execution, auth scopes, observability, billing. All of it has to feel obvious in the moment a customer needs the answer.
  • Write the design rationale. Explain decisions so engineers, the PM, and Marketing can build on them — and so customers learn the model from the product itself.
  • Set the bar for design quality as Arcade grows. Your patterns get inherited by every designer after you.
Required Skills
  • 3–5 years of product design experience, with at least one role focused on a developer-facing or B2B SaaS product. Formal title matters less than the work.
  • A portfolio that shows end-to-end product work — research → flows → interaction → visual → shipped pixels, not just static screens.
  • Strong fluency in Figma. Fast, organized, components and tokens you'd actually want to inherit.
  • Comfort with technical product spaces. You can read enough about APIs, auth, and agent behavior to design for them — and you ask the right questions when you can’t.
  • Demonstrated ability to run customer research without a dedicated researcher. You've talked to real users, synthesized what you heard, and changed the design because of it.
  • Strong partnership with engineering. You've shipped real product alongside engineers and made the work better for it.
  • Opinions on design systems — not just visual consistency, but how tokens, components, and patterns hold up as a team scales.
  • Comfort with ambiguity — early team, narrow charter that will expand. You make good decisions with incomplete data.
  • An insatiable desire to ship.
Bonus Points
  • You've designed for AI, ML, or agent products before — and have opinions about what makes them work.
  • Prior experience at a developer-tools, API-platform, or infrastructure company (Stripe, Vercel, Supabase, Auth0, Postman, Linear, and the like).
  • You've shipped or substantially contributed to a design system that survived contact with multiple engineers.
  • Comfort designing for engineers as your primary user — you understand what makes an admin UI feel right to someone who'd rather be in their terminal.
  • Prototyping in code, even at a basic level. A designer who can read React and prototype interactions in the actual codebase moves faster than one who can't.
Compensation And Benefits

This role offers a competitive salary, equity, and benefits.

Salary Range: $127,000–$172,000 USD

Location
  • This is an in-person role located in our San Francisco (SOMA) office.
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