Producer - Audio & Localization (Retro Studios)

Nintendo

Austin (TX)

Sur place

USD 120 000 - 150 000

Plein temps

14 jours+

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Résumé du poste

Retro Studios in Austin, Texas seeks a Senior Producer/Project Manager to lead cross‑discipline teams through AAA game development. You will coordinate audio, localization, engineering, art and design to hit milestones on time and within budget.

The role emphasizes sprint planning, risk mitigation and strong communication with leads, stakeholders and publishers. Candidates bring 7+ years in production of multi‑team game projects and a track record of delivering polished titles.

Qualifications

  • 7+ years in game development as a Producer or PM of cross‑discipline teams.
  • Prior experience in an audio role in game development.
  • Experience coordinating with engineering, art and design teams.
  • Deep familiarity with pre‑production and production phases of AAA game development.
  • Fluent with Jira, Confluence and other Atlassian products.
  • Excellent written and verbal communication, time management and collaboration.

Responsabilités

  • Support the audio team and localization efforts to define, track and prioritize work.
  • Support tracking of localization‑ready content, text/VO dependencies, approvals, and delivery status.
  • Help define and track audio development budgets, including forecasting internal costs and vendor budgets.
  • Facilitate meetings, take notes, resolve blockers and capture action items.
  • Work across leads, feature owners and stakeholders to track work and priorities.
  • Coordinate and run sprint and milestone planning, reviews and retrospectives.
  • Track velocity and capacity data to improve accuracy for future sprints.
  • Communicate status (on track or at risk) and inform long‑term milestones.
  • Share risk mitigation strategies with Department Directors and VP of Development.
  • Collaborate with other producers and departments to refine content pipelines and processes.
  • Coordinate with QA for builds and build notes.
  • Liaise with publisher/legal and studio finance on vendor contracts.

Connaissances

Game development
Cross‑discipline leadership
Audio production
Pre‑production planning
Sprint planning
Communication

Outils

Jira
Confluence
ShotGrid/Flow

Description du poste

RETRO STUDIOS:

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:
  • Support the audio team and localization efforts to define, track and prioritize work based on product readiness, critical path needs and development priorities.
  • Support tracking of localization-ready content, text/VO dependencies, approvals, and delivery status across internal teams and external partners.
  • Help define and track overall audio development budgets, including forecasting internal costs and outsourced/vendor budgets.
  • Support departmental initiatives by facilitating meetings, taking notes, resolving blockers and capturing/following up on action items.
  • Work across disciplines with Leads, Feature Owners, Stakeholders, and dependent groups to capture, vet, organize, prioritize and track work.
  • Coordinate and run sprint and milestone planning, reviews and retrospectives.
  • Track team velocity and scope vs capacity data to continuously improve accuracy with future sprint and milestone commitments keeping plans up to date.
  • Communicate high level status (on track, at risk) and use historic data to inform strategies to hit long term milestone goals.
  • Share and refine risk mitigation strategies with Department Directors, Lead Producer and VP of Development.
  • Collaborate with other producers and departments to establish and refine content pipelines and development processes.
  • Coordinate with the Quality Assurance department for build deployments and build notes.
  • Liaise with publisher/legal and studio finance to manage drafting and approval of vendor contracts.

* This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:
  • 7+ years of experience in game development as a Producer or Project Manager of cross discipline teams.
  • Prior experience in an audio role in game development
  • Experience coordinating with engineering, art, and design-based game development professionals.
  • Deeply familiar with pre-production and production phases of AAA game development.
  • Deeply familiar with Jira, Confluence and other Atlassian products.
  • Excellent soft skills with a firm yet supportive demeanor.
  • Excellent written and verbal communication skills.
  • Excellent time management skills.
PREFERRED SKILLS:
  • Familiarity with Excel.
  • Familiarity with Miro or similar collaborative whiteboard solutions.
  • Familiarity with ShotGrid/Flow.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

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