Principal Gameplay Engineer, TFT Live Experiences

Riot Games

California (MO)

On-site

USD 229,000 - 320,000

Full time

14 days+

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Benefits offered by this job

Open PTO policy
Medical, dental, and life insurance
Parental leave
401k with company match

Job summary

Riot Games in Los Angeles seeks a Principal Software Engineer for the Live Experiences TFT team. You will collaborate with multidisciplinary teams to define needs across art, design, and audio, building gameplay features and new systems for our players.

You will work on cross-platform development (PC, Android, iOS) and guide tooling, workflows, and architecture to deliver high-quality experiences. The role emphasizes mentorship and technical leadership across engineers and designers.

Qualifications

  • 10+ years of software development experience on large codebases spanning platforms/tools.
  • 4+ years Unreal Engine experience with toolchains and content pipelines.
  • Expertise with C++ and Gameplay Engineering (Character, Camera, Controls).
  • Experience collaborating across Design, Art, QA, and Production to deliver solutions.
  • Experience mentoring others in soft and hard skills.
  • Product sense, pragmatism, and player empathy in tech decisions.

Responsibilities

  • Build gameplay features and systems for TFT game modes and cosmetics.
  • Build around-game UI features, including progression and monetization flows with Designers and UX.
  • Collaborate and drive product, technical and architectural discussions aligned with product vision.
  • Improve efficiency for developers by enhancing tools and workflows.
  • Align with stakeholders across TFT to deliver features.
  • Provide mentorship to engineers, tech artists, and tech designers.

Skills

10+ years software development
Unreal Engine
C++ Gameplay Engineering
Cross-disciplinary collaboration
Mentoring others
Product sense
BS in Computer Science

Education

BS in Computer Science

Tools

Unreal Engine

Job description

Riot Games in Los Angeles seeks a Principal Software Engineer for the Live Experiences TFT team. You will collaborate with multidisciplinary teams to define needs across art, design, and audio, building gameplay features and new systems for our players.

You will work on cross-platform development (PC, Android, iOS) and guide tooling, workflows, and architecture to deliver high-quality experiences. The role emphasizes mentorship and technical leadership across engineers and designers.

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