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EVONA is seeking a Principal Embedded Systems Engineer to drive architecture, develop firmware and real-time software, and lead flight-ready integration of spacecraft systems. You will work across processors, microcontrollers, FPGAs, and embedded interfaces with hands-on lab debugging and board bring-up.
The position requires strong C/C++, RTOS experience, and deep knowledge of interfaces such as CAN, SpaceWire, SPI, I2C, UART, and LVDS, with a proven ability to own complex hardware/software
EVONA is partnering with a venture-backed space technology company developing next-generation spacecraft and payload systems.
We’re looking for a Principal Embedded Systems Engineer who can operate across both hardware and software and take genuine ownership of embedded systems from initial architecture through integration, testing, and flight readiness.
This is not a purely embedded software position. You’ll work across processor and microcontroller selection, embedded electronics, firmware, real-time software, communications, sensors, actuators, and spacecraft-level integration.
This can be structured as either a Principal-level individual contributor position or an Embedded Systems leadership role, depending on experience.
If you’re the type of engineer who is equally comfortable discussing system architecture, debugging a board in the lab, and writing low-level embedded software, I’d be keen to speak.