Principal AI Hardware Architect — Immersive Imaging

Meta

Sacramento (CA)

On-site

USD 208,000 - 289,000

Full time

14 days+
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Job summary

Meta Reality Labs seeks a principal AI Systems Engineer to define the hardware architecture for next-generation on-device AI inference and training in VR/AR wearables. You will shape silicon and system roadmaps for imaging pipelines enabling real-time perception across spatial computing platforms.

You will drive system-level decisions, partner with silicon, firmware, camera, and ML teams, and communicate architecture to executives to keep Meta at the forefront of immersive computing.

Qualifications

  • 12+ years in hardware systems architecture with AI/imaging focus.
  • Deep expertise in camera pipeline architecture and ISP integration.
  • Experience defining SoC/system-level architecture for AI workloads.
  • Experience with multi-camera imaging subsystems and real-time vision.

Responsibilities

  • Define multi-generation hardware architecture strategy for AI inference/training across VR/AR wearables.
  • Lead system-level exploration of compute, memory, interconnect, and power for on-device AI workloads.
  • Architect end-to-end camera and imaging pipelines with ISP integration and real-time processing.

Skills

AI systems
Hardware architecture
Camera pipeline
System-level design
Performance modeling
Executive communication
Cross-functional leadership

Tools

ML compiler stacks
RTL handoff
Memory tech (HBM/LPDDR)
Simulation frameworks

Job description

Meta Reality Labs seeks a principal AI Systems Engineer to define the hardware architecture for next-generation on-device AI inference and training in VR/AR wearables. You will shape silicon and system roadmaps for imaging pipelines enabling real-time perception across spatial computing platforms.

You will drive system-level decisions, partner with silicon, firmware, camera, and ML teams, and communicate architecture to executives to keep Meta at the forefront of immersive computing.

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