New Grad Space Perception Software Engineer

True Anomaly, Inc.

Denver, Northern (CO, KY)

Hybrid

USD 72,000 - 88,000

Full time

35 hours ago
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Job summary

True Anomaly, Inc. invites new graduates to join as a Software Engineer I, Perception, supporting hybrid perception systems for autonomous spacecraft.

You’ll blend classical tracking with modern ML, building multi-object tracking pipelines and coordinate transformations to navigate through star fields. This entry-level role involves implementing Extended Kalman Filters, training neural networks in PyTorch, and delivering C++ flight code on space-qualified hardware while learning in a challenging

Qualifications

  • Pursuing or recently completed Bachelor's or Master's degree in computer science, electrical engineering, robotics, aerospace engineering, or related technical field
  • Coursework in computer vision and estimation theory (or willingness to learn both)
  • Proficiency in Python; some exposure to C++ (we'll teach you more)
  • Familiarity with either classical tracking (Kalman filters, data association) OR deep learning (PyTorch, training neural networks)
  • Understanding of linear algebra, probability, and coordinate transformations
  • Ability to read research papers from robotics and ML venues and implement algorithms
  • Eagerness to learn the intersection of classical perception and modern ML
  • U.S. Citizen (required for facility access and government contracts)

Responsibilities

  • Implement classical tracking algorithms: Extended Kalman Filters for state estimation, Hungarian algorithm for data association, track management logic (tentative/confirmed/coasted tracks)
  • Train neural networks for detection and classification: YOLO for object detection, ResNet-based classifiers for threat discrimination, learned appearance features for re-identification
  • Build hybrid perception pipelines: neural network detections → classical tracking → coordinate transformations → angle-only measurements for navigation
  • Develop image processing chains: hot pixel filtering, adaptive thresholding, centroiding, connected component analysis, star catalog matching
  • Deploy models to edge hardware: quantize neural networks (INT8), integrate with C++ inference engines (ONNX Runtime, TensorRT), optimize for space-qualified processors
  • Generate synthetic training data: render spacecraft in Blender with domain randomization (lighting, attitudes, backgrounds), create labeled datasets for rare scenarios
  • Validate end-to-end performance: software-in-the-loop simulation, processor-in-the-loop testing, hardware-in-the-loop with real camera feeds

Skills

Python
C++
Robotics knowledge
Reading research papers

Education

Bachelor's or Master's degree in CS/EE/Robotics

Tools

PyTorch
OpenCV
TensorRT
ONNX Runtime

Job description

True Anomaly, Inc. invites new graduates to join as a Software Engineer I, Perception, supporting hybrid perception systems for autonomous spacecraft.

You’ll blend classical tracking with modern ML, building multi-object tracking pipelines and coordinate transformations to navigate through star fields. This entry-level role involves implementing Extended Kalman Filters, training neural networks in PyTorch, and delivering C++ flight code on space-qualified hardware while learning in a challenging

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