Motion-Driven Unity Game Dev Intern

SportsTechJobs

San Jose (CA)

Hybrid

USD 41,000 - 55,000

Full time

7 days ago
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Benefits offered by this job

Competitive compensation
Flexible hours & vacation
Product-driven culture
Hands-on experience

Job summary

Nex is a dynamic studio building active, camera-based games for Nex Playground. As a Summer 2027 Software Engineer Intern, you will collaborate with engineers, designers, and artists to turn gameplay ideas into responsive motion controls and polished game systems.

You will gain hands-on experience in production games and content updates, working on prototypes and new experiences for players of all ages in a fast-paced, collaborative environment. Hybrid work in San Jose is offered.

Qualifications

  • Must be currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
  • Solid foundation in software development and algorithms.
  • Passion for games and curiosity about what makes them fun.
  • Strong communication and collaboration skills.
  • Care for users and attention to detail when building products and features.
  • Growth mindset and excitement for working in a fast-paced environment.

Responsibilities

  • Build high-quality motion-based gameplay experiences using Unity, C#, and Nex's proprietary motion engine.
  • Contribute directly to production games and content updates, iterating on features to improve the player experience.
  • Brainstorm, prototype, and evaluate new game ideas in close collaboration with designers and fellow engineers.
  • Participate in playtesting, technical discussions, knowledge sharing, and code reviews.

Skills

Algorithms
Teamwork
Communication

Tools

Unity
C#

Job description

Nex is a dynamic studio building active, camera-based games for Nex Playground. As a Summer 2027 Software Engineer Intern, you will collaborate with engineers, designers, and artists to turn gameplay ideas into responsive motion controls and polished game systems.

You will gain hands-on experience in production games and content updates, working on prototypes and new experiences for players of all ages in a fast-paced, collaborative environment. Hybrid work in San Jose is offered.

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