Hybrid Software Engineer Intern - Motion Games (Unity/C#)

nex

United States

Hybrid

USD 41,000 - 55,000

Full time

7 days ago
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Benefits offered by this job

Competitive compensation
Flexible hours
Product-driven culture
Cutting edge tech

Job summary

Nex is seeking a Software Engineer Intern (Game Development) to join the US game development team. You will help turn gameplay ideas into responsive motion controls and lively game systems for Nex Playground across family-friendly experiences.

As an intern, you will collaborate with engineers, designers, and artists, with mentoring and hands-on work on production games, updates, and prototypes, using Unity and C# on motion-based gameplay.

Qualifications

  • Currently enrolled in an undergraduate or graduate degree program at an accredited college or university.
  • Solid foundation in software development and algorithms.
  • Passion for games and curiosity about what makes them fun.
  • Strong communication and collaboration skills.

Responsibilities

  • Build motion-based gameplay experiences using Unity, C#, and Nex's motion engine.
  • Contribute to production games and content updates, iterating on features.
  • Brainstorm, prototype, and evaluate new game ideas with designers and engineers.
  • Participate in playtesting, technical discussions, and code reviews.

Skills

Strong communication
Collaboration
Software development fundamentals

Education

Undergraduate or graduate student

Tools

Unity
C#

Job description

Nex is seeking a Software Engineer Intern (Game Development) to join the US game development team. You will help turn gameplay ideas into responsive motion controls and lively game systems for Nex Playground across family-friendly experiences.

As an intern, you will collaborate with engineers, designers, and artists, with mentoring and hands-on work on production games, updates, and prototypes, using Unity and C# on motion-based gameplay.

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