Mobile Game QA Analyst: Live Ops & Performance

Atome

Santa Clara, Northern (CA, KY)

Hybrid

USD 58,000 - 80,000

Part time

14 days+
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Job summary

Atome in Santa Clara, CA, seeks a Mobile QA Analyst for a 1-year contract to own testing workflows across features, live-ops events, and global releases. You will work with designers, engineers, and producers in an agile setup to analyze client-server interactions and optimize the live production pipeline using modern tools and AI-driven workflows.

The role requires 3–5+ years in mobile game QA, familiarity with iOS/Android release lifecycles, and hands-on testing across devices and network

Qualifications

  • 3–5+ years of mobile game QA experience.
  • Familiarity with TestFlight, Google Play Console, hotfix processes and app store compliance.
  • Experience with QA tools, debugging tools, and network analysis.

Responsibilities

  • Execute functional, regression, integration, sanity, and A/B tests on iOS and Android.
  • Use Charles Proxy or Fiddler to inspect API payloads and verify live server responses.
  • Fetch device logs with Xcode and Android Studio; capture crash dumps for root-cause analysis.
  • Manage release validation: App Store / Google Play submission, TestFlight, live-ops gating.
  • Test device compatibility across screen sizes, OS versions, GPUs, and fluctuating networks.
  • Validate player progression and save data across profiles and states.
  • Create test plans and bug reports in Asana with detailed steps, logs, and screenshots.
  • Collaborate with Producers and Leads to plan QA scope during sprint planning.

Skills

Mobile QA
iOS & Android
Bug tracking
Network analysis
Communication
Live ops

Tools

Charles Proxy
Fiddler
Xcode
Android Studio
ADB
Unity Editor
TestFlight
App Store Connect

Job description

Atome in Santa Clara, CA, seeks a Mobile QA Analyst for a 1-year contract to own testing workflows across features, live-ops events, and global releases. You will work with designers, engineers, and producers in an agile setup to analyze client-server interactions and optimize the live production pipeline using modern tools and AI-driven workflows.

The role requires 3–5+ years in mobile game QA, familiarity with iOS/Android release lifecycles, and hands-on testing across devices and network

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