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Join a pioneering team at a leading startup transforming home design. As a Technical Material Artist, you will craft high-quality environment art assets, participate in the creative process, and have the flexibility to work remotely. This role offers competitive compensation, equity, and comprehensive benefits.
Higharc is a VC-backed startup transforming how new homes are designed and built. Join a founding team with experience at Autodesk, Electronic Arts, Nike, and Apple. In 2024, we raised a $53M Series B round from top venture capital firms and strategic investors in construction and building products.
About the Job:
We seek technical Material Artists with game development experience to join our architecture visualization team. The role involves creating high-quality environment art assets and scenes, with a focus on form, shape, structure, color, detail, and silhouette in modeling and texturing. Candidates should be proficient in developing procedural and system-based materials, preferably using Substance Designer, and eager to learn our proprietary material systems.
Higharc is fully remote; this position can be based anywhere in the continental US.
Responsibilities:
Requirements:
Higharc has been remote-first since 2018. We offer flexible hours, competitive salaries with equity, comprehensive health coverage, unlimited PTO, maternity/paternity leave, disability plans, a 401K, and a home office stipend.