Low-Latency Video Codec Engineer (FPV/Hybrid CPU-GPU)
Neros Technologies
El Segundo (CA)
On-site
USD 120,000 - 220,000
Full time
14 days+
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Job summary
A defense technology company in California is seeking a highly skilled CODEC Video Compression Engineer/Developer to design and implement advanced video compression algorithms for real-time applications. Candidates should possess a strong background in video processing, proficiency in C/C++, and experience with GPU acceleration techniques. The salary range for this role is $120,000 - $220,000 USD, reflective of education and experience. This is an excellent opportunity to work at the intersection of technology and defense, contributing to cutting-edge unmanned systems.
Qualifications
Solid understanding of video compression standards such as H.264, H.265/HEVC, H.266.
Experience with codec implementation in developing video encoding/decoding software.
Strong proficiency in C/C++, with experience in SIMD optimizations.
Responsibilities
Design and implement hybrid video compression encoder architecture.
Optimize video compression algorithms for low-latency applications.
Conduct performance testing, benchmarking, and quality assurance.
Skills
Video compression theory
C/C++ programming
Multithreaded programming
GPU acceleration (CUDA, Vulkan, OpenCL)
Problem-solving skills
Education
Bachelor’s or Master’s degree in Computer Science, Electrical Engineering
Tools
FPGA/ASIC design
Performance profiling tools
Job description
A defense technology company in California is seeking a highly skilled CODEC Video Compression Engineer/Developer to design and implement advanced video compression algorithms for real-time applications. Candidates should possess a strong background in video processing, proficiency in C/C++, and experience with GPU acceleration techniques. The salary range for this role is $120,000 - $220,000 USD, reflective of education and experience. This is an excellent opportunity to work at the intersection of technology and defense, contributing to cutting-edge unmanned systems.