Video Codecs Engineer II for Cloud Gaming

Sony Interactive Entertainment

San Mateo (CA)

On-site

USD 163,700 - 245,500

Full time

14 days+

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Benefits offered by this job

Medical, dental, and vision insurance
Matching 401(k)
Paid time off
Wellness program
Employee discounts on Sony products

Job summary

A leading gaming technology firm is seeking a senior software engineer for its Video Codecs team in San Mateo, California. This role involves contributing to the development of system libraries for cloud gaming, video streaming, and game recording. Candidates should be proficient in C/C++, GPU programming, and possess strong resolution skills, making this an exciting opportunity to influence the next generation of PlayStation products.

Qualifications

  • Experience with GPU and graphics programming, including languages such as HLSL, Vulkan, or CUDA.
  • Proficient with C/C++ compilers like LLVM/Clang, GCC, Visual Studio.
  • Strong grasp of code efficiency and performance optimization.

Responsibilities

  • Understand users' requirements and assist with system software integration.
  • Contribute to the architecture design and development of encoder and decoder libraries.
  • Collaborate with international counterparts to realize design and development goals.

Skills

C/C++ diagnosis and issue resolution
GPU and graphics programming
Image processing and video compression
Communication and teamwork skills
Performance optimization

Tools

IDEs
Source Control (git/SVN)
Issue Tracking (Windows/Linux)

Job description

A leading gaming technology firm is seeking a senior software engineer for its Video Codecs team in San Mateo, California. This role involves contributing to the development of system libraries for cloud gaming, video streaming, and game recording. Candidates should be proficient in C/C++, GPU programming, and possess strong resolution skills, making this an exciting opportunity to influence the next generation of PlayStation products.
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