Lecturer - Game Design & Development

The Chronicle Of Higher Education, Inc.

Colorado Springs (CO)

Hybrid

USD 44,640 - 61,380

Part time

14 days+

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Benefits offered by this job

Sick leave accrual
Opportunity to teach in a diverse environment

Job summary

The Chronicle Of Higher Education, Inc. is seeking a part-time Lecturer in Game Design and Development at the University of Colorado Colorado Springs. The ideal candidate will teach Game Design classes in various modalities, including on-campus, online, or hybrid formats.

Applicants must hold a Master’s degree in a related field and have substantial experience in video game design. Teaching responsibilities will evolve semester to semester based on departmental needs, ensuring a dynamic educational experience.

Qualifications

  • Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred.

Responsibilities

  • Provide instruction to undergraduate/graduate students based on course modality.
  • Maintain, develop and schedule student learning experiences.
  • Plan, develop, and implement evaluation tools to assess student progress.

Skills

Experience in game design
Teaching experience
Commercial game development experience

Education

Master’s degree in Computer Science or related field

Job description

Lecturer - Game Design and Development (pool)

College of Engineering & Applied Science

Engage. Educate. Empower. Join UCCS as a Lecturer!

Who We Are

The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.

The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.

Pay Range

Generally starting at $4,000- $5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.

Work Location

Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.

Summary

The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.

This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject areas include the following:

  • Introduction to Game Development (using GameMaker Studio 2)
  • Introductory Programming for Game Developers (using C# and Unity)
  • Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
  • Game Design for Diverse Populations (using GameMaker Studio 2)
  • Special Topics in Game Design (various topics in game design and game art)
  • Special Topics in Game Programming (various topics in game programming)
Essential Functions
  • Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
  • Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
  • Be familiar with learning management systems, such as Canvas.
  • Other duties as determined by the Department Chair.
Tentative Search Timeline

This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.

  • Priority Application Dates : Applications submitted by the following dates will receive priority consideration:
    • Fall Semester: May 1
    • Spring Semester: October 1
    • Summer Semester: March 1
  • Interview Dates : Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
  • Potential Start Dates : Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Benefits and Employment Conditions

Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.

Equal Opportunity Employer

CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.

This position does not include new visa sponsorship for individuals outside the U.S. Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization.

Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment.

Security Clearances

The University of Colorado Colorado Springs has implemented a misconduct history check program with respect to final candidates for specific appointments. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.

Equal Pay

In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.

Qualifications
  • Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field.
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred.
  • Commercial game development experience is preferred.
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