Lead Unity Game Engineer - C# Systems & Gameplay

Agtslots

Nevada

On-site

USD 120,000 - 180,000

Full time

8 days ago

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Job summary

Ainsworth Game Studios in Las Vegas, NV is seeking a Lead Game Engineer to develop slot game assets and lead complex C# mechanics in Unity. You will mentor engineers and influence technical direction across Math, Art, and Sound teams to deliver engaging player experiences.

The role requires a Bachelor’s degree in Computer Science, 6+ years in software engineering, and 4+ years as a Unity game developer. Strong analytical skills and communication are essential in a fast-paced environment.

Qualifications

  • Bachelor’s degree in Computer Science, and/or related work experience.
  • 6+ years of experience in a Software Engineering role.
  • 4+ years of experience as a Unity Game Developer.

Responsibilities

  • Lead the design and development of complex C# game mechanics and systems; ensure solutions are maintainable, testable, and aligned with established architecture.
  • Maintain knowledge of programming methods, coding best practices, and relevant software technologies.
  • Promote and reinforce a team culture that values quality, best practices, and collaboration.
  • Study project requirements and technical specifications; help define implementation plans, identify risks, and guide mitigation strategies.
  • Build and complete projects using waterfall and agile development methodologies.
  • Investigate, identify, and resolve complex gameplay issues; drive root-cause analysis and resolution.
  • Contribute to and enforce development standards and best practices, including documentation, code reviews, and tooling.
  • Adapt to changing priorities based on game delivery schedules.

Skills

C# programming
Unity
Software engineering
Game development

Education

Bachelor’s degree in Computer Science

Job description

Ainsworth Game Studios in Las Vegas, NV is seeking a Lead Game Engineer to develop slot game assets and lead complex C# mechanics in Unity. You will mentor engineers and influence technical direction across Math, Art, and Sound teams to deliver engaging player experiences.

The role requires a Bachelor’s degree in Computer Science, 6+ years in software engineering, and 4+ years as a Unity game developer. Strong analytical skills and communication are essential in a fast-paced environment.

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