Lead Real-Time VFX Artist (Unreal)

Agbo

Raleigh (NC)

On-site

USD 110,000 - 170,000

Full time

14 days+
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Job summary

AGBO is seeking a Lead VFX Artist in the United States to establish and execute the visual effects style and system designs across the game. This hands-on leadership role balances creative work with planning and documentation to help a team move faster.

You will drive VFX quality, mentor artists, and architect scalable systems while collaborating with gameplay, design, and production teams to ensure visual consistency and efficient workflows.

Qualifications

  • 7 years of professional, hands-on experience with real-time VFX in Unreal Engine.
  • 1+ years experience overseeing a team of VFX artists
  • A strong portfolio demonstrating high-caliber, real-time VFX craft across a range of styles
  • Demonstrated experience creating stylized VFX, with an eye for shape, color, and timing that reads clearly in motion
  • Subject matter expert in complementary VFX and compositing tools
  • Demonstrated ability to think in systems – designing VFX frameworks and pipelines that scale across a full game, not just individual effects
  • Experience collaborating cross-functionally with gameplay, design, technical art, and production teams
  • Experience defining or contributing to technical standards, workflows, or documentation that other artists rely on
  • Experience managing or directing the work of outsource or co-development studio partners
  • Nice to have: Scripting/ tooling experience (Python, Blueprint, or equivalent) to support VFX pipeline development

Responsibilities

  • Drive VFX quality and the visual bar across the game, partnering with art leadership to set and maintain the creative standard
  • Act as the primary point of creative and technical accountability for VFX output; Guide and mentor VFX staff
  • Design and architect reusable, scalable VFX systems across the game features and initiatives – built to support fast iteration today and reliable production as the game grows
  • Create high-quality, action-oriented VFX for core gameplay moments as well as localized effects for specific characters and in-world assets
  • Collaborate cross-departmentally with gameplay and art deliver VFX that support each teams’ goals without compromising visual consistency
  • Build and document the processes, workflows, and technical standards that guide VFX production
  • Provide creative and technical direction to outsource/ co-dev studios supporting VFX production
  • Advocate for VFX needs in cross-discipline planning, ensuring the discipline is scoped and resourced appropriately
  • Perform all other duties as assigned

Skills

Unreal Engine
Real-time VFX
Leadership
VFX systems design
Cross-functional collaboration
Scripting (Python/Blueprint)

Tools

Python
Blueprint

Job description

AGBO is seeking a Lead VFX Artist in the United States to establish and execute the visual effects style and system designs across the game. This hands-on leadership role balances creative work with planning and documentation to help a team move faster.

You will drive VFX quality, mentor artists, and architect scalable systems while collaborating with gameplay, design, and production teams to ensure visual consistency and efficient workflows.

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