Lead Open-Source Compiler Infrastructure Engineer

NVIDIA

Austin (TX)

On-site

USD 152,000 - 242,000

Full time

3 days ago
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Benefits offered by this job

Equity
Comprehensive benefits

Job summary

NVIDIA is seeking an experienced Compiler Infrastructure Engineer to join our Compute Compiler Team in Austin. The role centers on aligning NVIDIA’s compiler codebases with open-source ecosystems and improving developer productivity at scale.

You will reconcile downstream code with LLVM, Clang, and MLIR, and design tooling and workflows that accelerate compiler engineering across NVIDIA. Collaboration across distributed teams will be essential to drive scalable, maintainable compiler technology.

Qualifications

  • BS, MS, or PhD in CS/CE or equivalent experience.
  • Experience with open-source compiler frameworks.
  • Excellent C++ programming skills.
  • 3+ years experience working with large-scale, long-lived codebases, including refactoring and restructuring efforts.
  • Solid understanding of compiler internals, including IRs, passes, build systems, and toolchains.
  • Familiarity with source-control–heavy workflows (e.g., downstream vs. upstream repos, patch queues, rebasing strategies).
  • Strong software engineering fundamentals with an emphasis on robust, maintainable developer infrastructure.
  • Good communication and documentation skills; ability to collaborate across teams and time zones.

Responsibilities

  • Reconcile downstream compiler codebases with open-source repositories, including restructuring, refactoring, and upstreaming internal changes where appropriate.
  • Lead efforts to restructure, merge, or retire internal code to reduce divergence from upstream open-source projects.
  • Design and build infrastructure, tooling, and developer workflows that improve productivity, correctness, and maintainability for internal compiler engineers.
  • Develop automation and developer tools to aid in rebasing, patch management, validation, and large-scale refactoring.
  • Explore and apply AI-assisted tools to improve developer workflows, including code navigation, change analysis, refactoring assistance, testing, and review efficiency.
  • Partner with compiler developers, architecture teams, and CI/test infrastructure teams to ensure changes scale across geographically distributed organizations.
  • Serve as a technical bridge between internal compiler development and open-source ecosystems, helping shape long-term alignment strategies

Skills

C++ programming
Open-source experience
Large-scale codebase experience
Software engineering fundamentals
Documentation skills
Collaboration across time zones

Education

BS/MS/PhD in CS/CE or related field

Tools

LLVM
Clang
MLIR

Job description

NVIDIA is seeking an experienced Compiler Infrastructure Engineer to join our Compute Compiler Team in Austin. The role centers on aligning NVIDIA’s compiler codebases with open-source ecosystems and improving developer productivity at scale.

You will reconcile downstream code with LLVM, Clang, and MLIR, and design tooling and workflows that accelerate compiler engineering across NVIDIA. Collaboration across distributed teams will be essential to drive scalable, maintainable compiler technology.

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