Senior Open-Source Compiler Infrastructure Engineer

NVIDIA

Town of Texas (WI)

On-site

USD 152,000 - 242,000

Full time

7 days ago
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Job summary

NVIDIA in Wisconsin seeks an experienced Compiler Infrastructure Engineer to join our Compute Compiler Team. You will reconcile downstream code with upstream LLVM, Clang, and MLIR, and build tooling that helps engineers move faster and with confidence.

The role covers open‑source stewardship, internal compiler infrastructure, and developer experience, requiring collaboration across distributed teams and scalable automation plus AI‑assisted workflows.

Qualifications

  • BS/MS/PhD in Computer Science, Computer Engineering, or related field (or equivalent experience).
  • Experience with open-source compiler frameworks.
  • Excellent hands‑on C++ programming skills.
  • 3+ years experience working with large-scale, long-lived codebases, including refactoring and restructuring efforts.
  • Solid understanding of compiler internals, including IRs, passes, build systems, and toolchains.
  • Familiarity with source-control–heavy workflows (e.g., downstream vs. upstream repos, patch queues, rebasing strategies).
  • Strong software engineering fundamentals with an emphasis on robust, maintainable developer infrastructure.
  • Good communication and documentation skills; ability to collaborate across teams and time zones.

Responsibilities

  • Reconcile and synchronize downstream compiler codebases with open-source repositories, including restructuring, refactoring, and upstreaming internal changes where appropriate
  • Lead efforts to restructure, merge, or retire internal code to reduce divergence from upstream open-source projects
  • Design and build infrastructure, tooling, and developer workflows that improve productivity, correctness, and maintainability for internal compiler engineers
  • Develop automation and developer tools to aid in rebasing, patch management, validation, and large-scale refactoring
  • Explore and apply AI-assisted tools to improve developer workflows, including code navigation, change analysis, refactoring assistance, testing, and review efficiency
  • Partner with compiler developers, architecture teams, and CI/test infrastructure teams to ensure changes scale across geographically distributed organizations
  • Serve as a technical bridge between internal compiler development and open-source ecosystems, helping shape long-term alignment strategies

Skills

C++ programming
Open-source frameworks
Large-scale codebases
Compiler internals
Source control workflows
Documentation skills
Communication across teams

Education

BS/MS/PhD in Computer Science or related field

Job description

NVIDIA in Wisconsin seeks an experienced Compiler Infrastructure Engineer to join our Compute Compiler Team. You will reconcile downstream code with upstream LLVM, Clang, and MLIR, and build tooling that helps engineers move faster and with confidence.

The role covers open‑source stewardship, internal compiler infrastructure, and developer experience, requiring collaboration across distributed teams and scalable automation plus AI‑assisted workflows.

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