Lead Gameplay Animator – Unreal Engine, AAA Studio

WorkinGames

Novato, Northern (CA, KY)

Hybrid

USD 123,000 - 182,000

Full time

14 days+
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Benefits offered by this job

Medical, dental, vision
Paid holidays
Paid vacation (15–25 days)
Sick days
Parental leave
Mental health support
Commuter benefits
Retirement plan

Job summary

Cloud Chamber in California seeks a Lead Gameplay Animator to shape character performance and movement for its BioShock-inspired project. You will guide a team of animators, collaborate across design, art, engineering, and animation to deliver high-end gameplay and AI animations for compelling first- and third-person experiences.

The role requires shipped AAA titles, deep knowledge of animation systems, and strong leadership.

Qualifications

  • Shipped multiple AAA titles in a lead/senior animator role.
  • Deep knowledge of gameplay and AI animation systems.
  • Strong experience with Unreal Engine and mocap workflows.
  • Excellent communication and leadership skills.

Responsibilities

  • Lead and mentor a team of animators with regular 1:1s and evaluations.
  • Set animation vision with leadership and uphold studio values.
  • Develop animation pipelines, onboarding, Unreal Engine 5 training, and mocap planning.
  • Deliver high-quality hand-key and motion-captured animations for FPS and third-person characters.
  • Collaborate on milestone roadmaps, sprint planning, and hiring.

Skills

AAA titles
Unreal Engine
Gameplay & AI animation
Motion capture pipelines
Hand-key facial animation

Tools

FaceFX
Unreal Engine tools

Job description

Cloud Chamber in California seeks a Lead Gameplay Animator to shape character performance and movement for its BioShock-inspired project. You will guide a team of animators, collaborate across design, art, engineering, and animation to deliver high-end gameplay and AI animations for compelling first- and third-person experiences.

The role requires shipped AAA titles, deep knowledge of animation systems, and strong leadership.

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