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Giant Skull, based in Encino, CA, is seeking a Lead Gameplay Animator to own player animation, lead a small team, and collaborate across disciplines to deliver expressive, responsive movement and grounded gameplay. You will help shape animation standards, tooling, and the road map while mentoring team members and driving quality.
As a hybrid studio with remote collaboration, you’ll work on fluid animation pipelines, mocap and keyframe workflows, and integration with Unreal Engine to create
Giant Skull, based in Encino, CA, is seeking a Lead Gameplay Animator to own player animation, lead a small team, and collaborate across disciplines to deliver expressive, responsive movement and grounded gameplay. You will help shape animation standards, tooling, and the road map while mentoring team members and driving quality.
As a hybrid studio with remote collaboration, you’ll work on fluid animation pipelines, mocap and keyframe workflows, and integration with Unreal Engine to create