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Join a volunteer-based global game development team as a Lead Animator for 'The Lays of Althas: Sundered Order'. You will animate 3D characters and lead a new animation team, contributing to a unique fantasy RPG using Unreal Engine 4. We're looking for passionate individuals who thrive in a collaborative remote environment.
In this volunteer position, you will work closely with 3D Character Artists and Riggers to animate human and realistic (sometimes fantastical) creatures for The Lays of Althas: Sundered Order (LoA:SO). Characters are created in Reallusion's Character Creator 3 (CC3), and creatures are often created using Unreal Engine Marketplace Third Party Assets, which are then modified.
You will also have the opportunity to help build and lead a new Animation Team (optional experience).
Rigging and skinning characters are optional but recommended skills. Experience with Reallusion iClone 7 to animate CC3 characters is also recommended but not required.
Effective communication is essential for a smooth workflow. You must communicate clearly with team members and feel comfortable asking for help when needed. Our team communicates in English, so fluency is required.
Other responsibilities include attending weekly meetings and adhering to team policies.
NOTE: This is not an internship. We are seeking a long-term Volunteer Lead Animator, not short-term interns.
Minimum Requirements:
Optional Skills:
Software Requirements:
Optional Software:
Epoch Games is a volunteer-based, fully remote, global game development team. We have no central headquarters and are currently unincorporated. Our roots are in modding, notably the Middle Earth Roleplaying Project for Skyrim: MERP Mod.
We are developing The Lays of Althas: Sundered Order, an indie open-world RPG set in a unique fantasy universe, using Unreal Engine 4: UE4. More info can be found on our IndieDb page.
Note: Our team works entirely remotely; no relocation is required.