Junior Unity Developer

Kavaliro

Orlando (FL)

On-site

USD 65,000 - 90,000

Full time

14 days+

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Job summary

Kavaliro is seeking a software engineer to design, develop, test, and maintain Unity-based simulation and training applications in Orlando, Florida. You will collaborate with engineers, designers, SMEs, and stakeholders to deliver high-quality solutions.

The role covers the full software lifecycle, with emphasis on performance, reliability, and scalable architectures. A learning mindset and strong communication are essential for success.

Qualifications

  • Bachelor's degree in Computer Science, Software Engineering, Computer Engineering, Simulation & Visualization, or related field.

Responsibilities

  • Design, develop, test, debug, and maintain software applications for simulation and training.

Skills

C# programming
Object-oriented programming
Software design patterns
Problem solving
Communication skills

Education

Bachelor's degree in Computer Science or related field

Tools

Unity game engine
Git
GitLab
PlasticSCM

Job description

Design, develop, test, debug, and maintain software applications supporting simulation, training, and visualization systems using C# and Unity.

Participate in the full software development lifecycle, including requirements analysis, implementation, testing, documentation, and deployment.

Collaborate with software engineers, designers, subject matter experts, and stakeholders to develop innovative simulation and training solutions.

Develop new features and enhancements for existing products while ensuring performance, scalability, and reliability.

Contribute to software architecture discussions, code reviews, and continuous improvement initiatives.

Create and maintain technical documentation, test procedures, and user-focused software deliverables.

Support integration, troubleshooting, and verification activities for simulation and training applications.

Stay current with emerging technologies, game engine advancements, and software development best practices.

Estimate development effort, prioritize assigned tasks, and deliver quality solutions within project timelines.

Qualifications

Education: Bachelor's degree in Computer Science, Software Engineering, Computer Engineering, Simulation & Visualization, or a related technical discipline; or equivalent combination of education and experience.

Experience with the Unity game engine.

Familiarity with object-oriented programming principles and software design patterns.

Experience using source control management tools such as Git, GitLab, PlasticSCM, or similar platforms.

Understanding of software development lifecycle methodologies, debugging techniques, and testing practices.

Strong problem-solving, analytical, and communication skills.

Ability to work effectively both independently and within a collaborative development team.

0-3+ years of professional, academic, internship, or project-based software development experience.

Self-motivated with a willingness to learn new technologies and development practices.

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