Junior Generalist Engineer (Video Games)

United States Digital Space LLC

United States

Remote

USD 65,000 - 85,000

Full time

4 days ago
Be an early applicant
Application generator

Get a reply from this employer — a resume and cover letter tailored to exactly what they’re hiring for.

Get past ATS filters

Job summary

Implicit Conversions is seeking a Junior Generalist Engineer to design, build, and refine emulators, enabling classic games to run on modern hardware. You will write supportive tools and reverse‑engineer bespoke engines to add modern enhancements.

Collaboration with engineers, producers, and QA will ensure performance, compatibility, and a great player experience. You will contribute across multiple platforms, improve workflows, and help preserve gaming history while working in a remote team

Qualifications

  • 1–3 years of generalist engineering experience.
  • Strong scripting skills in Python and Lua.
  • Excellent C/C++ skills and understanding of algorithms.
  • Clear communicator able to work in a remote team.
  • Genuine passion for retro games and emulation.

Responsibilities

  • Assist in developing and expanding emulators and tools.
  • Maintain CI/CD pipelines and automation scripts.
  • Optimize games for target platforms and performance.
  • Debug compatibility issues across platforms.
  • Reverse engineer games to patch bugs and add modern enhancements.

Skills

Generalist engineering
Python
Lua
C/C++
Communication
Retro gaming passion

Tools

Ghidra

Job description

Job Description: Junior Generalist EngineerAbout UsImplicit Conversions specializes in the high-level emulation of classic and retro games, enabling gamers to experience their favorite classics on modern consoles. With a dedication to preserving gaming history, we combine cutting-edge technology and a passion for gaming to revive cherished games from publisher’s back catalogs.

Our portfolio includes games from the Mortal Kombat: Legacy Kollection, Rayman 30th Anniversary Edition, Fear Effect 1 and 2, Fighting Force Collection, Milano’s Oddjob Collection, Geppy-X and over a hundred more!

SummaryWe’re looking for a creative and skilled Junior Generalist Engineer to join our team and help bring classic games to life on modern hardware. In this role, you’ll design, build, and refine emulators that make older titles run smoothly and accurately on today’s platforms. You will also write tools to help support the team workflows. You will also reverse engineer classic games (often with bespoke custom engines) to implement modern quality-of-life enhancements.

You’ll collaborate closely with engineers, producers, and QA to fine-tune performance, ensure compatibility, and deliver a great player experience. Your work will play a key role in preserving and reintroducing classic games for a whole new generation of players.

Responsibilities
  • Assist in developing, maintaining, and expanding upon our existing emulators and tools.
  • Assist in maintaining our CI/CD pipeline, installing new tools, updating machines, and writing and monitoring scripts.
  • Optimize games to ensure they are performant on target platforms.
  • Debug compatibility issues across a variety of platforms.
  • Reverse engineer games to patch out bugs, replace media, add achievements/trophies, and add a variety of modern enhancements.
Requirements
  • 1–3 years of generalist engineering experience, with a strong interest or background in video game development.
  • Strong scripting language skills (Python, Lua, etc.).
  • Excellent C/C++ skills and understanding of algorithms.
  • Clear communicator who works well in a remote team and takes initiative when solving problems.
  • Genuine passion for retro games and emulation.
Bonus Points
  • Experience building and optimizing software across multiple platforms.
  • Experience with game emulation or cross-platform ports (commercial or open source like libretro), including creating modifications/patches for classic games.
  • Familiarity with assembly languages (such as x86, ARM, or MIPS), SIMD intrinsics, and binary analysis.
  • Hands‑on experience with reverse engineering and debugging tools such as Ghidra.
  • Experience with static recompilation techniques.

Target Salary: $65k - $85k

Originally posted on Himalayas

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Generalist Engineer (Video Games) - Implicit Conversions
Senior Generalist Engineer (Video Games) - Implicit Conversions

Atari, Inc. • Northern (KY)

Hybrid
USD 55,000 - 75,000
Senior Generalist Engineer (Video Games)
Senior Generalist Engineer (Video Games)

Atari • United States

Remote
USD 110,000 - 130,000
Senior Generalist Engineer (Video Games)
Senior Generalist Engineer (Video Games)

FarCoder • Northern (KY)

Hybrid
USD 110,000 - 130,000
Senior Generalist Engineer (Video Games)
Senior Generalist Engineer (Video Games)

Jobgether SRL • United States

On-site
USD 110,000 - 130,000
Fully remote position for U.S.-based
Opportunity to work on classic video/g
Junior Retro Emulator Engineer
Junior Retro Emulator Engineer

United States Digital Space LLC • United States

Remote
USD 65,000 - 85,000
Remote Emulation Engineer — Retro Games & Tools Lead
Remote Emulation Engineer — Retro Games & Tools Lead

Jobgether SRL • United States

Remote
USD 110,000 - 130,000
Senior Remote Emulator Engineer — Retro Games
Senior Remote Emulator Engineer — Retro Games

Jobgether SRL • United States

On-site
USD 110,000 - 130,000
Fully remote position for U.S.-based
Opportunity to work on classic video/g
Remote Senior Generalist Engineer - Retro Game Emulation
Remote Senior Generalist Engineer - Retro Game Emulation

FarCoder • Northern (KY)

Hybrid
USD 110,000 - 130,000
Remote Senior Generalist Engineer - Retro Game Emulation
Remote Senior Generalist Engineer - Retro Game Emulation

Atari • United States

Remote
USD 110,000 - 130,000
Retro Gaming Emulation Engineer — Remote
Retro Gaming Emulation Engineer — Remote

Atari, Inc. • Northern (KY)

Hybrid
USD 55,000 - 75,000