Junior Game Developer: Craft Immersive Gameplay

Jing Hau

Atlanta (GA)

Sur place

USD 12 000 - 14 000

Plein temps

14 jours+
Générateur de candidature

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Résumé du poste

Jing Hau is seeking a Junior Game Developer to join their team in Atlanta. You will collaborate with designers and artists to bring game visions to life, write clean code, test and debug, and implement core mechanics such as player controls, AI behavior, and physics.

The role requires a Bachelor's in CS or related field and strong proficiency in C++, Java, or Unity, along with a passion for gaming and teamwork. Visa sponsorship is not provided and relocation is not mentioned.

Qualifications

  • Bachelor's degree in Computer Science or related field.
  • Proficiency in programming languages such as C++, Java, or Unity.
  • Familiarity with 2D/3D graphics programming.
  • Knowledge of game design principles.
  • Passion for gaming and ability to think creatively.
  • Strong problem-solving skills.
  • Ability to work collaboratively in a team environment.

Responsabilités

  • Collaborate with designers and artists to bring game visions to life
  • Write clean, efficient, and well-documented code
  • Test and debug code to ensure functionality
  • Create and implement game mechanics such as player controls, AI behavior, and game physics
  • Optimize performance for different platforms
  • Keep up-to-date with industry trends and technologies in the gaming world

Connaissances

C++
Java
Unity

Formation

Bachelor's degree in Computer Science or related field

Description du poste

Jing Hau is seeking a Junior Game Developer to join their team in Atlanta. You will collaborate with designers and artists to bring game visions to life, write clean code, test and debug, and implement core mechanics such as player controls, AI behavior, and physics.

The role requires a Bachelor's in CS or related field and strong proficiency in C++, Java, or Unity, along with a passion for gaming and teamwork. Visa sponsorship is not provided and relocation is not mentioned.

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