iOS Growth Engineer: End-to-End Experiments & Monetization

Perplexity

California (MO)

On-site

USD 120,000 - 180,000

Full time

14 days+

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Job summary

Perplexity is seeking a mobile growth engineer to own iOS experiments across onboarding, retention, and monetization for Perplexity, Comet, and Computer. You will design, implement, and ship end-to-end growth features, including paywalls, notifications, and deep-link experiences, with a strong focus on measurable impact and fast iteration.

You will collaborate with Product, Design, Data Science, Monetization, Marketing, and the Mobile team to translate user behavior into durable growth surfaces,

Qualifications

  • 3+ years of professional mobile engineering experience shipping consumer apps at meaningful scale on iOS.
  • Strong native skills (eg. Swift/SwiftUI/Objective-C) — and the willingness to flex into other parts of the stack to unblock yourself and others.
  • Experience owning a full release cycle: build and release tooling, phased rollouts, store review, crash and regression monitoring, and rolling back safely.
  • Strong execution: you ship many experiments and product improvements in parallel and drive them to a clear outcome.
  • Familiarity with A/B testing and experimentation platforms (Eppo, Statsig, Optimizely, or in-house equivalents) especially inside a versioned app.
  • Comfort data-informed decision-making — you can pull, segment, and interpret your own funnel data.
  • Strong product judgment; you translate user behavior and growth opportunities into simple, effective technical solutions.
  • Self-motivated with strong ownership instincts; you propose experiments, ship features ahead of schedule, and drive improvements without asking for permission.
  • Genuine interest and adoption of AI products and willingness to learn quickly.

Responsibilities

  • Design, build, and own growth surfaces across the mobile funnel — install, activation, onboarding, lifecycle, conversion, retention, and paid upgrade moments — on iOS.
  • Lead experiments end-to-end, from hypothesis and instrumentation through implementation, analysis, and rollout, shipping many in parallel despite app release cadence.
  • Own in-app purchase and paywall surfaces: billing integrations, subscription and credit purchase flows, entitlement correctness, and pricing and packaging experiments.
  • Build push and lifecycle notification experiences that earn their opt-in — permission prompts, targeting, timing, deep links back into the right task, and the instrumentation to prove they drive retention rather than churn.
  • Make cross-platform surfaces feel native. Partner with web and design engineers so onboarding, upsells, and in-task nudges are consistent across web, iOS, and Android.
  • Partner with rest of Growth to optimize app store performance and attribution.
  • Hill-climb on the metrics that matter: install-to-activation, D1/D7/D30 retention, notification opt-in and engagement, paid conversion, and habit formation, instrumented with clean data and trustworthy experiment readouts.
  • Partner closely with Product, Design, Data Science, Monetization, Marketing, and the core Mobile team to translate behavioral signals into durable product surfaces.

Skills

Swift/SwiftUI/Objective-C
Mobile engineering
Ownership
A/B testing
Analytics
End-to-end experiments

Tools

Eppo
Statsig
Optimizely
AppsFlyer
Adjust
Branch

Job description

Perplexity is seeking a mobile growth engineer to own iOS experiments across onboarding, retention, and monetization for Perplexity, Comet, and Computer. You will design, implement, and ship end-to-end growth features, including paywalls, notifications, and deep-link experiences, with a strong focus on measurable impact and fast iteration.

You will collaborate with Product, Design, Data Science, Monetization, Marketing, and the Mobile team to translate user behavior into durable growth surfaces,

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