Android Growth Engineer: Growth, Onboarding & Monetization

Perplexity

California (MO)

On-site

USD 120,000 - 170,000

Full time

14 days+

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Job summary

Perplexity is seeking an Android Growth Engineer to own experiments across the mobile funnel for Perplexity, Comet, and Computer on Android. You’ll design, build, and ship growth surfaces from onboarding to paid upgrades, collaborating with Product, Design, Data Science, Monetization, Marketing, and the core Mobile team.

You’ll lead end-to-end experiments, wire in-app purchases and paywalls, optimize push and lifecycle messaging, and push for durable product changes that improve activation,

Qualifications

  • 3+ years of professional mobile engineering experience shipping consumer apps at meaningful scale on Android.
  • Strong native skills — Kotlin/Jetpack Compose — and the willingness to flex into other parts of the stack to unblock yourself and others.
  • Experience owning a full release cycle: build and release tooling, phased rollouts, store review, crash and regression monitoring, and rolling back safely.
  • Strong execution: you ship many experiments and product improvements in parallel and drive them to a clear outcome.
  • Familiarity with A/B testing and experimentation platforms (Eppo, Statsig, Optimizely, or in-house equivalents) especially inside a versioned app.
  • Comfort data-informed decision-making — you can pull, segment, and interpret your own funnel data.
  • Strong product judgment; you translate user behavior and growth opportunities into simple, effective technical solutions.
  • Self-motivated with strong ownership instincts; you propose experiments, ship features ahead of schedule, and drive improvements without asking for permission.
  • Genuine interest and adoption of AI products and willingness to learn quickly.
  • Nice to have: Direct experience on a growth or experimentation-heavy team
  • Nice to have: Deep experience with in-app payments
  • Nice to have: Experience with mobile attribution and measurement stacks (AppsFlyer, Adjust, Branch) and paid mobile acquisition.
  • Nice to have: ASO experience, including store listing experiments and localized metadata.
  • Nice to have: Comfort reaching into the backend or web stack to unblock yourself end-to-end.
  • Nice to have: Time spent at a fast-growing startup or on a high-ownership engineering team.

Responsibilities

  • Design, build, and own growth surfaces across the mobile funnel — install, activation, onboarding, lifecycle, conversion, retention, and paid upgrade moments — on Android.
  • Lead experiments end-to-end, from hypothesis and instrumentation through implementation, analysis, and rollout, shipping many in parallel despite app release cadence. Build the flag-driven and server-driven patterns that let us test without waiting on a store release.
  • Own in-app purchase and paywall surfaces: billing integrations, subscription and credit purchase flows, entitlement correctness, and pricing and packaging experiments.
  • Build push and lifecycle notification experiences that earn their opt-in — permission prompts, targeting, timing, deep links back into the right task, and the instrumentation to prove they drive retention rather than churn.
  • Make cross-platform surfaces feel native. Partner with web and design engineers so onboarding, upsells, and in-task nudges are consistent across web, iOS, and Android
  • Partner with rest of Growth to optimize app store performance and attribution
  • Hill-climb on the metrics that matter: install-to-activation, D1/D7/D30 retention, notification opt-in and engagement, paid conversion, and habit formation, instrumented with clean data and trustworthy experiment readouts.

Skills

Kotlin/Jetpack Compose
Mobile engineering
Experimentation
Release management
Data-driven mindset
Ownership
Cross-functional collaboration
AI product interest
Payments integration
Mobile attribution tools

Tools

Eppo/Statsig/Optimizely

Job description

Perplexity is seeking an Android Growth Engineer to own experiments across the mobile funnel for Perplexity, Comet, and Computer on Android. You’ll design, build, and ship growth surfaces from onboarding to paid upgrades, collaborating with Product, Design, Data Science, Monetization, Marketing, and the core Mobile team.

You’ll lead end-to-end experiments, wire in-app purchases and paywalls, optimize push and lifecycle messaging, and push for durable product changes that improve activation,

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