Instructor or Assistant Professor of Game Design

Inside Higher Ed

Fairfax (VA)

Hybrid

USD 70,000 - 120,000

Full time

14 days+
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Job summary

A higher education institution in Fairfax, VA is seeking an Instructor or Assistant Professor of Game Design. This role involves teaching Game Design, 3D Modeling, and Animation courses while developing the Computer Game Design Program. Candidates should have a Bachelor’s degree and at least 5 years of industry experience in Game Design. A passion for education and a collaborative spirit are essential for this position.

Qualifications

  • 5+ years experience in Game Design or related industry.
  • Experienced in all facets of 3D Modeling and Animation.
  • Knowledgeable about workflow in multi-platform game production.
  • Proficiency with primary game design software, engines, and tools.
  • Strong knowledge of multi‑platform game production workflows.
  • Excellent interpersonal and presentation abilities.

Responsibilities

  • Teaches undergraduate Game Design and Animation courses.
  • Helps develop the Computer Game Design Program.
  • Pursues research and creative endeavors.

Skills

3D Modeling
Animation
Game Design
Interpersonal skills
Problem-solving

Education

Bachelor’s degree in related field
Master’s degree in related field

Tools

Game engines
3D modeling software
Animation software

Job description

Instructor or Assistant Professor of Game Design

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Instructor or Assistant Professor of Game Design

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10003050

Fairfax, VA

Instructional Faculty

Opening on: Aug 29 2025

Add to favoritesFavorited View favoritesDepartment: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: N/A - I/R Faculty

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About The Department

  • Offers undergraduate game design courses leading to a BFA in Computer Game Design;
  • Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and
  • Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About The Position

Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities

  • Teaches undergraduate Game Design, 3D Modeling, and Animation courses;
  • Helps develop this future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications

  • Bachelor’s degree in related field;
  • 5+ years experience in Game Design or related industry, or Master’s degree in related field;
  • Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware;
  • Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software;
  • Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of 3D Modeling and animation software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications

  • Master’s degree in related field;
  • 5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions To Applicants

For full consideration, applicants must apply for Instructor or Assistant Professor of Game Design at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.

Posting Open Date: August 29, 2025

For Full Consideration, Apply by: September 12, 2025

Open Until Filled: Yes

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Education and Training
  • Industries
    Online Audio and Video Media

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