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Lightfold Games in Atlanta, GA is hiring an Audio Implementer / Sound Designer to build the sound of our co-op horde shooter, from dynamic spatial audio to weapon responses. You will implement audio assets in Unreal Engine and collaborate with art, design, and engineering teams.
The role requires in-engine audio implementation experience (Wwise, FMOD, or Unreal tools), a strong sound design portfolio, and the ability to work on a small team.
Lightfold Games in Atlanta, GA is hiring an Audio Implementer / Sound Designer to build the sound of our co-op horde shooter, from dynamic spatial audio to weapon responses. You will implement audio assets in Unreal Engine and collaborate with art, design, and engineering teams.
The role requires in-engine audio implementation experience (Wwise, FMOD, or Unreal tools), a strong sound design portfolio, and the ability to work on a small team.