Hybrid Audio Implementer & Sound Designer

Cinnamon

Atlanta (GA)

Hybrid

USD 65,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Health benefits
Hybrid work arrangement

Job summary

Lightfold Games in Atlanta, GA is hiring an Audio Implementer / Sound Designer to build the sound of our co-op horde shooter, from dynamic spatial audio to weapon responses. You will implement audio assets in Unreal Engine and collaborate with art, design, and engineering teams.

The role requires in-engine audio implementation experience (Wwise, FMOD, or Unreal tools), a strong sound design portfolio, and the ability to work on a small team.

Qualifications

  • Experience with in-engine audio implementation (Wwise, FMOD, or Unreal's tools).
  • Strong sound design portfolio showcasing dynamic audio.
  • Ability to work with multidisciplinary teams and iterate quickly.

Responsibilities

  • Design and implement dynamic, spatial audio systems for a co-op shooter.
  • Create weapon and combat sound design and ensure synchronization with visuals.
  • Run audio implementation in Unreal Engine from start to finish and iterate on feedback.

Skills

In-engine audio implementation
Sound design portfolio
Collaboration across teams

Education

Bachelor's in audio engineering

Tools

Wwise
FMOD
Unreal Engine
Unity
DAWs

Job description

Lightfold Games in Atlanta, GA is hiring an Audio Implementer / Sound Designer to build the sound of our co-op horde shooter, from dynamic spatial audio to weapon responses. You will implement audio assets in Unreal Engine and collaborate with art, design, and engineering teams.

The role requires in-engine audio implementation experience (Wwise, FMOD, or Unreal tools), a strong sound design portfolio, and the ability to work on a small team.

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