Head of Design for AI World Simulations

Moonlake AI

San Francisco (CA)

On-site

USD 180,000 - 260,000

Full time

6 days ago
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Job summary

Moonlake AI is seeking an exceptional Head of Design to shape how people interact with AI-generated worlds. You’ll translate AI capabilities into intuitive, elegant, highly interactive product experiences, from rapid prototyping to polished features, owning end-to-end design and implementation.

Based in San Francisco, this on-site role collaborates with researchers and engineers to bring frontier capabilities into production, building interfaces that simplify workflows across world generation,

Qualifications

  • Proven ability to design and implement polished UX for AI-powered tools.
  • Experience taking products from zero to launch.
  • Strong frontend tech experience with modern web tools.
  • Excellent visual design and attention to detail.
  • Ability to prototype quickly with minimal direction.

Responsibilities

  • Design and build intuitive UX for AI-powered tools.
  • Rapidly prototype new product concepts.
  • Collaborate with AI researchers and engineers to ship features.
  • Own features end-to-end from interaction to implementation.
  • Build interfaces for world generation, simulation, multimodal AI.
  • Refine product through user feedback and experiments.
  • Define design language and direction for a new AI software category.

Skills

Product intuition
Frontend development
React
Next.js
TypeScript
Tailwind CSS
Zero-to-one product
Rapid prototyping
Visual design
Cross-disciplinary collaboration

Tools

Figma
Design systems
UI prototyping

Job description

Moonlake AI is seeking an exceptional Head of Design to shape how people interact with AI-generated worlds. You’ll translate AI capabilities into intuitive, elegant, highly interactive product experiences, from rapid prototyping to polished features, owning end-to-end design and implementation.

Based in San Francisco, this on-site role collaborates with researchers and engineers to bring frontier capabilities into production, building interfaces that simplify workflows across world generation,

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