Head of Applied ML & Personalization

Gametime

United States

On-site

USD 292,000 - 344,000

Full time

14 days+
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Job summary

Gametime is seeking a Head of Applied Machine Learning to lead production ML models and LLM-powered approaches that influence product, marketing, and operations. You will own ranking, filtering, and curation strategies, mentor a team, and partner with Product and Data teams to align ML with business goals.

The role demands a hands-on leader with a track record of delivering production models and strong judgment across modeling techniques and business impact.

Qualifications

  • Bachelor’s degree in Computer Science, Engineering, or a related field (advanced degree preferred).

Responsibilities

  • Identify opportunities where ML can drive measurable value and translate into modeling objectives.
  • Design and iterate ranking, filtering, and personalization models across Gametime’s product surfaces.
  • Lead LLM-based applications and evaluate tools, establish best practices for deployment and testing.

Skills

Learning-to-rank
Embeddings
Neural networks
LLMs / Prompt engineering
Cross-functional collaboration
MLOps / production ML

Education

Bachelor’s degree in Computer Science or Engineering

Tools

Python

Job description

Gametime is seeking a Head of Applied Machine Learning to lead production ML models and LLM-powered approaches that influence product, marketing, and operations. You will own ranking, filtering, and curation strategies, mentor a team, and partner with Product and Data teams to align ML with business goals.

The role demands a hands-on leader with a track record of delivering production models and strong judgment across modeling techniques and business impact.

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