Hands-on Robotics Prototyping Engineer

Girder AI

San Francisco (CA)

On-site

USD 70,000 - 300,000

Full time

14 days+

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Job summary

Girder AI in San Francisco is seeking a hands-on hardware engineer to own the physical side of robot-arm prototypes, designing and building end-of-arm tooling, integrating arms with sensors and compute, and standing up work cells. You’ll work shoulder-to-shoulder with the software and learning teams to close the loop between hardware design and manipulation performance.

This is a hands-on role: you’ll spend most of your time at the bench and in the cell, prototyping with 3D printing, machining,

Qualifications

  • 3+ years of hands-on hardware engineering experience with robotic manipulators or electromechanical systems.
  • Proficiency in mechanical CAD and rapid fabrication.
  • Experience designing or integrating end-effectors and fixtures.
  • Practical electrical skills: harness design, wiring, troubleshooting circuits.
  • Experience integrating cameras and compute with robot controllers.
  • Ability to prototype, iterate quickly, and own problems end-to-end.
  • Strong ownership: identify issues, fix them, and share learnings.

Responsibilities

  • Design, fabricate, and iterate end-of-arm tooling and fixtures.
  • Integrate robotic arms with sensors, cameras, and compute systems.
  • Mount and calibrate sensors; develop hand-eye calibration workflows.
  • Route cabling, harnesses, and safety interlocks for reliability.
  • Build complete work cells and enable rapid test setups.
  • Prototype with 3D printing, machining, and off-the-shelf parts.
  • Run experiments, collect data, and drive root-cause fixes.
  • Manage prototype BOM and coordinate with vendors.
  • Document designs and procedures for fast rebuilds.

Skills

Hands-on hardware
CAD proficiency
Ownership & problem solving
Prototyping & testing

Tools

SolidWorks
Fusion 360
Onshape
Jetson
ROS 2

Job description

Girder AI in San Francisco is seeking a hands-on hardware engineer to own the physical side of robot-arm prototypes, designing and building end-of-arm tooling, integrating arms with sensors and compute, and standing up work cells. You’ll work shoulder-to-shoulder with the software and learning teams to close the loop between hardware design and manipulation performance.

This is a hands-on role: you’ll spend most of your time at the bench and in the cell, prototyping with 3D printing, machining,

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