Graphics Systems Engineer – Hardware Validation & Tools

NVIDIA AI

Santa Clara (CA)

Sur place

USD 140 000 - 190 000

Plein temps

14 jours+

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Résumé du poste

NVIDIA AI is seeking a software engineer to craft tools and infrastructure for validating next‑gen graphics and computing processors in Santa Clara, CA. You will work closely with hardware and driver teams to design manufacturing diagnostic tests using pre‑beta extensions, ensuring robust hardware validation pipelines.

Required are a BS/MS in engineering and 3+ years in systems software, with strong proficiency in C/C++ or Python, plus deep understanding of computer architecture and hardware

Qualifications

  • BS or MS in a relevant engineering field.
  • At least 3 years of experience in systems software.
  • Strong proficiency in C/C++ or Python; deep hardware-level debugging.

Responsabilités

  • Craft software tools and infrastructure to validate and test next‑generation graphics and computing processors.
  • Collaborate with hardware and driver teams to architect manufacturing diagnostic tests using pre-beta extensions.

Connaissances

C++
Python
Graphics concepts
Operating systems
Computer architecture
PCIe
NVLink
InfiniBand
Ethernet
Debugging
Problem solving
CUDA
OpenGL
Systems software
Hardware validation

Formation

BS or MS degree in a relevant engineering field

Description du poste

NVIDIA AI is seeking a software engineer to craft tools and infrastructure for validating next‑gen graphics and computing processors in Santa Clara, CA. You will work closely with hardware and driver teams to design manufacturing diagnostic tests using pre‑beta extensions, ensuring robust hardware validation pipelines.

Required are a BS/MS in engineering and 3+ years in systems software, with strong proficiency in C/C++ or Python, plus deep understanding of computer architecture and hardware

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